Peter
2013-10-28 23:50:51 UTC
However, I really like MMO games. I like being able to interact with so many people while still playing with or against my friends.
I'm looking for a new MMO. I would like it to meet at least a few of the following criteria:
--If F2P with a cash store, the cash store is purely for cosmetic items and things like XP boosts, and nothing that I can't get by just playing the game.
--My ability to kick *** is based primarily on skill and not time spent playing or my equipment.
--Power Creep is not a huge issue. (I don't want to level my character all the way to max and then find out that I have to spend eternity catching up to the rest of the playerbase.)
--If there are expansions, it will not cost me several times the price of the game to get them all.
--The playerbase is generally good-natured, but also competitive.
--Decent character customization, so nothing like that Marvel game where there are five-hundred different Hulks running around at once.
--Even if the game is PvE centric, it has decent PvP with rankings. If it is PvP centric, the option for PvE is still present and has rewards. Preferably, you also don't need two sets of gear to do one or the other.
--Combat requires skill and not just standing there, pressing the same two buttons over and over, and running away from AoEs.
I know there is probably not an MMO that meets all these, so the one I really want to emphasize is the skill > time aspect. The first time I quit WoW, my guild decided it would be better to go into a raid with 24 people than allow me in because I still had some blue gear, despite the fact that I knew the fight and had a better grasp of my character's abilities than quite a few of them.
I don't want to play a game where that happens all the time like it does in WoW.