Question:
In Legend of Zelda, The Windwaker for Gamecube, How do u beat the dragon boss early in the game?
lyzander_2
2006-01-10 18:07:24 UTC
I have Legend of Zelda Windwaker 4 gamecube, & im stuck at the island of the bird people. I am not sure how to kill the boss. If anyone could tell me where to get a downloadable (free) cheatbook/walkthrough 4 this game, I would really appreciate it.
Three answers:
grievous_cis
2006-01-12 14:49:29 UTC
Here I'll tell you plain and simple unlike the other guy. Using the grappling hook you got aim for Vallo's(the dragon's) tail in the ceiling. When you latch on you'll start swinging just let go. The ceiling will fall on the boss, do this three time's in a row. Then the boss will change form's it'll lose all it's armor.Now you'll need to grapple it's eye, but watch out! The boss goe's faster now! When you latch onto it's eye you'll bring it close enough to hit just repeat this till it's done!!
jarensky
2016-12-18 08:58:34 UTC
steel kit sturdy 4: weapons of the Patriots performed the sport perhaps 6 or perhaps 8 situations by no skill skipped or rushed in the process the great game and that asserts alot on account that maximum video games i'm executed with in some days or perhaps hours additionally Garry's Mod so far I incredibly have approximately 3 hundred+ hours on it
blakerboy666@sbcglobal.net
2006-01-10 19:04:05 UTC
THE LEGEND OF:

___________

| ________ /

|/ / /_________ _____ _______ ____

/ / ____ | / _

/ / | | | | | | | | /

/ / | |_/| | | | | | | / /

/ / | _ | | | | | | | / /__

/ / | | | | | | | | | / ______

/ / | |____/| | |____/| | |_/ |/ /

/ / |________|/________|/______//__ /___

/ /_______/|

/___________|

THE WIND WAKER



===========================================================================

The Legend of Zelda: The Wind Waker

Version: 5.7

First Created on: January of 2003

Last Updated on: February 22, 2003

Created By: Jason Howell (CAHowell)

Email: howellgames@howell-games.com

===========================================================================



Copyright Notice: This is Copyright ©2004 by Jason Howell, and

may only be used on Gamefaqs.com, Ign.com,

SA2BSB.com, and Gamespot.com. Any other site

caught plagiarizing this guide will have their

ISP contact and possible Legal action. You are

free to print out this guide for personal use.





/ /

/ /

/ -----------------------------------------------------/

/------ /------

/ / 010. T a b l e O f C o n t e n t s / /

/ / / /

/ / ---------------------------------------------/ /

------ ------- ------ -------



/------------------------------------------------

|Name |Code #|

|------------------------------------------------|

|Table of Contents..........................[010]|

|------------------------------------------------|

|Version History............................[020]|

|------------------------------------------------|

|Walkthrough................................[040]|

|------------------------------------------------|

|Side Quest(s) and Other Info...............[050]|

|------------------------------------------------|

|Legal Info.................................[070]|

------------------------------------------------/





===========================================================================

Version History

===========================================================================

February 22, 2004: Well folks, after a long absence, I am finally back, and

with a better layout. I took out most of the filler in

the guide that wasn't needed, and made the layout more

readable. I should start up on the Beta area's soon.



March 29, 2004: Nothing really new, just updating my email.



===========================================================================

Controls

===========================================================================



L button-L targeting (same with ura Zelda)

R Button-Shield when sword is out, crawl when not

Z, Y, X Buttons-Item Buttons

A Button-Action Button (Go against a wall, pick up a jar, etc)

B Button-Sword

D-Pad: Map control, up for area map, and right and left to control

which small map you have

C-Pad: W/O baton: Up for First Person, and all others for free camera.

When in free camera, you must use the L button to go back to fixed.

With Baton: C button actions (Like Ocarina)

Start: Item Screen



===========================================================================

Moves and Attack Moves

===========================================================================

Basic Moves:



Move character-Move the analog stick



Roll-Press A while running



L Targeting-If enemy or person near, it lock on to that enemy or person

If no one is near, it goes into zoom mode



Side Step-While in zoom mode and going sideways, press A



Backflip-While in zoom move, press the analog stick back and press A



Pick up-Press A near item



Talk-Press A near item



Jump-Automatic when going forward on a gap



Press against wall-Lean near wall and press A



Sidle-While against the wall, go near the end of the wall. It's automatic



Sword Moves:



Basic swipe-Press B



Forward Swipe-Press up on Analog stick and press B



L Target strike-Press B while locked on



Charged Strike-Press B when sword turns green



Parry Attack-Hold B and let go



Tornado Spin-Hold B after you get this from the Master. You use some

magic, and it goes on for about 10 seconds, but there is a 3 second delay

once you're done



/ /

/ /

/ -----------------------------------------------------/

/------ /------

/ / 040. W a l k t h r o u g h / /

/ / / /

/ / ---------------------------------------------/ /

------ ------- ------ -------







===========================================================================

Legend

===========================================================================



A B C D E F G

---------------------------

1 |[A1][B1][C1][D1][E1][F1][G1]|

2 |[A2][B2][C2][D2][E2][F2][G2]|

3 |[A3][B3][C3][D3][E3][F3][G3]|

4 |[A4][B4][C4][D4][E4][F4][G4]|

5 |[A5][B5][C5][D5][E5][F5][G5]|

6 |[A6][B6][C6][D6][E6][F6][G6]|

7 |[A7][B7][C7][D7][E7][F7][G7]|

----------------------------



A-Secion

A1 Forsaken Fortress

A2 Four-Eye Reef

A3 Western Fairy Island

A4 Three-Eye Reef

A5 Needle Rock Isle

A6 Diamond Steppe Island

A7 Horseshoe Island



B-Section

B1 Star Island

B2 Mother & Child Isles

B3 Rock Spire Island

B4 Greatfish Isle

B5 Islet of Steel

B6 Five-Eye Reef

B7 Outset Island



C-Section

C1 Northern Fairy Island

C2 Spectacle Island

C3 Tingle Island

C4 Cyclops Reef

C5 Stone Watcher Island

C6 Shark Island

C7 Headstone Island



D-Section

D1 Gale Isle

D2 Windfall Island

D3 Northern Triangle Island

D4 Six-Eye Reef

D5 Southern Triangle Island

D6 Southern Fairy Island

D7 Two-Eye Reef



E-Section

E1 Crescent Moon Island

E2 Pawprint Isle

E3 Eastern Fairy Island

E4 Tower of the Gods

E5 Private Oasis

E6 Ice Ring Isle

E7 Angular Isles



F-Section

F1 Seven-Star Isles

F2 Dragon Roost Island

F3 Fire Mountain

F4 Eastern Triangle Isle.

F5 Bomb Island

F6 Forest Haven

F7 Boating Course



G-Section

G1 Overlook Island

G2 Flight Control Platform

G3 Star Belt Archipelago

G4 Thorned Fairy Island

G5 Bird's Peak Rock

G6 Cliff Plateau Isles

G7 Five-Star Isles



This is a map of the Great Sea, or Overword. You will be using it

as a means of finding your way around the over world. The Letters

in the location is the north to south columns, and the numbers is the

location of the islands in those columns (Like in geography,

Laditude and Longitude).



This system was first created long ago in the first Zelda to identify

a exact location very quickly without exploreing all the time. Although

other guides has differnt systems, this is the location system we

are using in this guide.



In each section is a map of the location you need to go next.

The ** shows where you need to go.



==========================================================================

Outset Island

==========================================================================



A B C D E F G

---------------------------

1 |[A1][B1][C1][D1][E1][F1][G1]|

2 |[A2][B2][C2][D2][E2][F2][G2]|

3 |[A3][B3][C3][D3][E3][F3][G3]|

4 |[A4][B4][C4][D4][E4][F4][G4]|

5 |[A5][B5][C5][D5][E5][F5][G5]|

6 |[A6][B6][C6][D6][E6][F6][G6]|

7 |[A7][**][C7][D7][E7][F7][G7]|

----------------------------



When you begin, you watch a long beginning talking about the Ganon, link,

the Triforce, and hyrule. Your sister then wakes you up and that is where

your journey begins. Go down the ladder and swim across until you get to

the last house. That is your grandma's house, and that is where you need

to go. Go upstairs and talk to her to get the green tunic. Exit and head

back to where your sister was.



Talk to her and get the Telescope. Use it to look at the mailbox to start

an event. Point it up and you will see a large bird with a young girl.

The bird then drops the girl into the forest. The only way to get to the

forest area is to get a sword, but you don't have one yet. Go to old

warrior's house which is the next to last house near your grandmothers

and the bottom one and go in. Choose the top option and your training

will begin.



The training is easy for the most part. The only thing you will

have trouble with is the new A button move. When your sword starts

to turn green, press the A button and you will roll behind your

opponent and strike them in the back. Complete this to get the

sword.



^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Note-Once you get the Hero's Sword, you can now do the Sword Training

minigame with Orca, meaning you now have access to a piece of heart.

It would be a good choice to get the Hero's shield before you do

try to get 500 hit, though.

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^



Go north and chop down the sapling trees and continue forward. Go

pass the bridge to get to the forest area. Here, you need to defeat

3 enemies to rescue the pirate girl, tetra. After that, a cut scene

will start and you will go back to the bridge area.



Aryll will then be kidnapped by the same bird that captured tetra

and will take her off. Tetra then officers to take you where the

bird went, The Forsaken Fortress, but you need to speak to your

grandmother first.



^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Note-If you are in the second quest, make sure you take a picture

of Tetra for the gallery if you didn't in the first, that way you

don't have to deal with Tetra moving around later

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^



Go upstairs first to find that the Hero's Shield is missing. Go

downstairs to find your grandmother with the shield. After a

conversation, you will finally get the Hero's shield. When you're

ready to leave, go talk to tetra. You will then get on the pirate

ship and leave.



==========================================================================

Forsaken Fortress

==========================================================================



This is a VERY short part where you need to get the Spoils bag to go

further. This is pretty easy for the most part, though. Go

through the door in the back of the ship and go down the stairs to get to

a puzzle.



This is a pretty simple one, jump from platform to light and swing to

the next and get to the end. You can stop the swinging light by pressing

the L shoulder button and up and down on the analog stick to go...

well..up and down!!! Get to the end to get the Enemy Drop bag, which is

used to keep the special drop items from enemies. After that, go back

to the main deck.



You will then be blasted onto the Forsaken Fortress, but in the process,

you will lose your sword, so you will have to use some stealth on this

one....



==========================================================================

Forsaken Fortress

==========================================================================





A B C D E F G

---------------------------

1 |[**][B1][C1][D1][E1][F1][G1]|

2 |[A2][B2][C2][D2][E2][F2][G2]|

3 |[A3][B3][C3][D3][E3][F3][G3]|

4 |[A4][B4][C4][D4][E4][F4][G4]|

5 |[A5][B5][C5][D5][E5][F5][G5]|

6 |[A6][B6][C6][D6][E6][F6][G6]|

7 |[A7][B7][C7][D7][E7][F7][G7]|

----------------------------



You will need to use some stealth on this one, and some of the enemies

weapons. Your goal is to get to the top where your sister is being held,

but before you can do that, you need to take care of the three moblins

at the lights.



The path for the most part is straight forward, but you will need to go on

the top part of the halls to get anywhere. Once your done with the guards,

look for a circular room with two moblins and a stairway to a door.

That is the path you need to go.



Once on the outside, avoid the moblin and go to a partly blown off area.

This part is where you need to push against the wall and move the analog

stick in the direction you want to go.



Make sure you've taken out the lights man that does the walls and you

will be fine. Make is across to get your sword, and you're first

Mini Boss.



^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Note-Although you can do this later, make sure you get the piece of heart

from one of the cells. Look at the Heart Piece FAQ below for more info

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

/-------------------------------------------------------------------------

|Mini Boss: Green Bokoblin Difficulty: Easy |

|-------------------------------------------------------------------------|

|This is pretty much the Bobokins you've seen, only with a sword and |

|a shield. You cannot run from this battle, so you need to defeat him, |

|though I'm not saying he's hard in the first place. Several hits and |

|he's gone. |

-------------------------------------------------------------------------/



After that, enter the prison area where your sister is being held. The

reunion is cut short from the same bird that got Aril, and it gets

link! You are then carried to an area with....a strange green skinned

man!?!?!?!



Is that who you think it is? Only time will tell. You'll then be

thrown into the sea, and to be awoken by the King of Red Lions. Yup,

it's your partner for Wind Waker, and he's not annoying this time. Before

you can do anything, you need to get a sail first, but where, and

speaking of where, where are you? You are currently on Windfall Island.





==========================================================================

Windfall Island

==========================================================================



A B C D E F G

---------------------------

1 |[A1][B1][C1][D1][E1][F1][G1]|

2 |[A2][B2][C2][**][E2][F2][G2]|

3 |[A3][B3][C3][D3][E3][F3][G3]|

4 |[A4][B4][C4][D4][E4][F4][G4]|

5 |[A5][B5][C5][D5][E5][F5][G5]|

6 |[A6][B6][C6][D6][E6][F6][G6]|

7 |[A7][B7][C7][D7][E7][F7][G7]|

----------------------------



You'll be going here a lot. Windfall island is pretty much the only village

in Wind Waker, and a pretty small one at that. It's about the size of

Kakariko in Ocarina was. Anyway, to cut this short, you need a sail, and

for the sail, you need 80 rupees. You're pretty much on your own to get

rupees, there's really nothing to do at this point to get the big rupees,

so you need to use the bushes for your income.



Once you got 80 rupees, go find the Eskimo salesman named Zunari and

buy the sail from him. Before you leave, I recommend you let Tingle go

from his prison at the side of the windmill. Go near the gravestone and

look for a door in the wall.



To free tingle, youneed to press the switch onthe left side. After freeing

him, he will give you a Tingle Tuner and a very poorly done map about

directions to his island.



It isn't important right now, so don't bother with him. After he's gone,

look in the cell for a hole in the wall that you can crawl in. Go

through a maze (don't go on the wooden parts, its a trap) and at the

end is a Pictograph. You'll need it later, so don't worry about it now.

You will finally be able to leave!!!



Go back to the ship and press A to enter and assign the sail to one of the

buttons and press it to cast it. You will now be able to your first island,

Dragon Roost Island, home to the Rito tribe.



^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Note-Now is a good time to get the Tingle Tuner, and the picto box, that

way if you want to complete the gallery, you can do it on the first quest.

You can also get one of the heart pieces from the Killer Bee's gang heart

piece, bringing your total up to 3 pieces

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^



==========================================================================

Dragon Roost Island

==========================================================================



A B C D E F G

---------------------------

1 |[A1][B1][C1][D1][E1][F1][G1]|

2 |[A2][B2][C2][D2][E2][**][G2]|

3 |[A3][B3][C3][D3][E3][F3][G3]|

4 |[A4][B4][C4][D4][E4][F4][G4]|

5 |[A5][B5][C5][D5][E5][F5][G5]|

6 |[A6][B6][C6][D6][E6][F6][G6]|

7 |[A7][B7][C7][D7][E7][F7][G7]|

----------------------------





After landing on the island, the king of red Lions will give you a Wind

Baton named The Wind Waker. This is pretty much the ocarina of Wind Waker.

Practice and go to the back of the island and look for a slab. On it is

your first song, the Wind Requiem. You wont need it now, but you will be

using it pretty much ALWAYS in traveling in the game. Use the bomb plants

or pay tingle 10 rupees a bomb to clear the path of boulders blocking your

path.



You will have a small cut scene with the Quill, the Rito from the beginning

of the game. After the short conversation, go inside the volcano. You'll

have another conversation with there king, Chieftain, this time, and after

that you will get the Delivery Bag. Its similar to the Spoils Bag, but

instead holds trade items and important items that has to do with the main

game.



Go upstairs and go into the room with thegirl Rito named Medli. Remember

her, she plays a big part in the upcoming dungeon and a VERY big role

much later in the game. After meeting her, she will give you a letter to

the chief's son, Komali. Go downstairs and look for a path that goes down

a short hallway that leads to a door. That's his room. Give him the letter

and leave. Now go to the door opposite from where you entered when you

first got here.



You'll find some shriveled up bomb plants, a broken bridge, a big rock,

some water, and meldli. After talking to her, pick her up with A and go

to the levitated rock near the back. Wait until the dust starts blowing

north of where your standing and throw her. It may take a couple of

tries, but be patient.



After successfully getting her across, she will give you your first

bottle of the game. Use it to get some water and go back to where

the Shriveled bomb plants are. Use the water on them to revive them

and pick one up and throw it toward the rock. After it explodes, water

will start shooting out and fill the area.



Climb up the bridge and you will find a easy puzzle. The temple is on the

other side, but there is no bridge, and there is two statues with pots.

Use the nearby bomb plants and throw them into the pots to bring the

statues down. Once you do that, you can access the first temple.



===========================================================================

Dragon Roost Cavern

===========================================================================

1. Push the left block forward, and then press the middle block left.

Defeat the moblins and light there staff on fire. Light the torches

to make a chest with a key appear. Use it on the locked door and go

through.

----------------------------------------------------------------------------

2. Break the wooden door with your sword. Go left and jump from ledge to

ledge until you get to a block at the bottom. Pull it out and climb on

top and keep going. Go across the bridge and defeat the keese if you

wish. Use the Bomb Plant to blow up the rock and then go through the

door.

----------------------------------------------------------------------------

3. Use the water jugs to make temporary platforms in the lava. Go left to

get the map. Go forward to a door and a Red Chu Chu. Defeat it if you

wish and go through the door.

---------------------------------------------------------------------------

4. Break the wooden door infront of you and defeat the moblin. Take his

sword and break the other wooden door. Pick the sword up again and

use it on the other wooden door on the ledge. Get the key and go through

the other door.

---------------------------------------------------------------------------

2. Use a bomb plant on the rock and go to the locked door on the left side.

Go though that door

---------------------------------------------------------------------------

5. Ignore the lava pit on the other side. Defeat the red chu chus and go

down the hall until you get to a bar door and two wooden doors on both

sides. Go to the one on the left and break it to find a moblin. Defeat

him and take his staff and set it on fire with the torches.



Go near the other wooden door with the burning staff and burn it up to

find a swich. Press it to raise the bars. Go through the door

---------------------------------------------------------------------------

6. You'll be outside for this one. go past the moblin and then defeat him

Be careful of doing it on the bridge, for that may break the cables and

break the bridge. Go up the ladder and wait for the lava going out to

stop and continue up.



Defeat the Pheonix bird and press against the wooden beam and go across,

waching for the lava. Go past the rock and try to grab onto the railing

of the wood. Climb across and go up on the rock and jump up on the ledge

to find a bomb plant. Throw the bomb at the rock to break it and

discover a door. Go through. You could also use Tingle for the Bomb.

---------------------------------------------------------------------------

7. Pull out the bottom blocks to make a stairway. Jump up on them to find a

hole in the wall. Pull out the bottom block in the wall and jump up to

find a ledge with the Compass, several staffs, and fire.



Light one of the staffs and get near the edge and throw it with A. It

will burn the wooden wall, showing a chest with a key in it. Get the

key and go through the locked door on the other side.

---------------------------------------------------------------------------

8. Go up the steps and get the key from the birds nest and use it on the

locked door infront of you.

---------------------------------------------------------------------------

9. Light the staff and then go throught the hall. Light the torch and then

burn the door with your burning staff. Light the other two torches to

raise the bars.

---------------------------------------------------------------------------

2. Go past the bridge to the other side and go throught the door

---------------------------------------------------------------------------

10. Defeat the moblins to open the bars up. Some may use jars as hiding

places, so break all the jars to find them all. Light the other torch

to find Treasure Map 39. Go up the Ladder to find the other door.

---------------------------------------------------------------------------

11. Defeat the Centepede and use the jugs to make platforms. Use one jar

near the fireblast to make a platform that raises and falls. Use it

to get to the upper level and go through the door.

---------------------------------------------------------------------------

12. Use the bomb plant to break the rocks and go through the door.

---------------------------------------------------------------------------

13. Hurry up the breakable steps to find the Mini Boss arena. Heres the

Mini-Boss:



/-------------------------------------------------------------------------

|Mini Boss: Two Green Bokoblins and One Green Tinted Moblin |

|-------------------------------------------------------------------------|

|Still easy. by now, you should have learned the controls well enough |

|to beat all three of them easily. |

-------------------------------------------------------------------------/



Once you did that, Medori will be released and give you the Grappling

Hook. Use it to swing from pole to pole. The path is prety

straightforward, so I'll let you do get though this part. Once your at

the end, you will find a door. Go though.

---------------------------------------------------------------------------

14. Break the bridge with your spin attack and go though the door

---------------------------------------------------------------------------

15. Break the cages cables with your sword for it to drop down. Jump onto

the ledge and then platform to platform until you get to the ladder.

Go up and look for a swingable switch on the celing.



Use the G. Hook to open the door and use R to stop and turn around and

then swing again to get to the door.

---------------------------------------------------------------------------

16. Hook and then go down. Swing onto the ledge and then platform to

platform untill you get to a hook. Swing across to get to the Door.

---------------------------------------------------------------------------

17. Hit a centepede to make it ball up and then pick it up. Go on the

switch to null the flames and press B to drop the Centepede to keep

the switch down.



Get the boss key. If you blew up both rocks in room 12, save and quit

Go back to the 2nt area of part one and use the warp urn to go to

room 12. If not, backtrack to room 12.

---------------------------------------------------------------------------

12. Swing across to get to the boss door. The boss awaits!!!



/-------------------------------------------------------------------------

|Boss: Gohma Difficulty: Easy |

|-------------------------------------------------------------------------|

|This is a very easy boss. Once the fight begins, use the grappling |

|hook on the dragons tail and swing across. Once you do that, |

|the ceiling will fall on the Scorpions head and cracks its shell a |

|bit. |

| |

|After doing this 3 or so times, its shell will completely break and that |

|is the time to attack. Wait until he lunges at you and use your sword. |

|A few hits will do it. |

-------------------------------------------------------------------------/



---------------------------------------------------------------------------

After defeating the temple, Komali, the one you gave the letter to will

finally give you Din's Pearl, one of the three element pearls named after

the 3 goddeses of Hyrule (Yes, the beginning is similar to ocarina.)

You have nothing else to do here. Time to go to the next Pearl and

Dungeon location, The Forest Haven.



===========================================================================

The Forest Haven

===========================================================================



A B C D E F G

---------------------------

1 |[A1][B1][C1][D1][E1][F1][G1]|

2 |[A2][B2][C2][D2][E2][F2][G2]|

3 |[A3][B3][C3][D3][E3][F3][G3]|

4 |[A4][B4][C4][D4][E4][F4][G4]|

5 |[A5][B5][C5][D5][E5][F5][G5]|

6 |[A6][B6][C6][D6][E6][**][G6]|

7 |[A7][B7][C7][D7][E7][F7][G7]|

----------------------------





The F6 is the location of the Forest Haven Island on the great sea grid.

It should be marked anyway, but I'll start listing the grid location to

make it easier. You will need to use the Grappling Hook to go from

rock to rock and to the end.



Its straightforward for the most part, though you will need some quick

timing with the Octorocks. Once your in, you will see the Deku Tree

covered in Chu Chus from the first dungeon. Roll into the tree to get

them down, and defeat all of them to start a cut scene.



The Great Deku tree will tell you about the Koroks and about Ganon.

After that, A long scene with the Koroks plays. One of the Korok's say

that Makar, one of the Korok's, is missing in the Forbidden Woods,

but you will need something before you can enter.



The cut scene will then go to a location on the tree where a Deku Leaf

is located. You then have to use the Baba Buds at the side of the tree

to bounce up, one bud at a time, until you get to the Deku Leaf.



Equip it and float down to the exit in front of you. You will be in a

area where you need to float to the lone island and use the mini tornado

to get a boost. Once boosted, float to the Second Dungeon, the Forbidden

Woods.



===========================================================================

The Forbidden Woods

===========================================================================

1. Go up the ramp to find a chest with the map in it. Defeat all the

Green Chu Chus and take the Deku Ball. Throw it at the door with the

eye to kill it.

---------------------------------------------------------------------------

2. Jump from Flower Pad to Flower pad using the Deku Leaf. At the bottom

is a Knights belt in a chest with one of those eye plants on it. The

door to the next room is at the top, but also has one of those plants.

Use a nearby bomb plant to kill it.

---------------------------------------------------------------------------

3. Use the Deku Leaf to blow the wind switch and bring the Trolly over to

you. When your on the Trolly, blow the Deku leaf in the oppisite

direction of where you want to go, which would be the trollies back.

---------------------------------------------------------------------------

4. Go to the right side of the tree and defeat the Deku Baba to get a

Flower pad to appear. Go up untill you get to the door with the plant

on it. Bring the trolly over with the switch and go to the other side.



Get the Deku Ball, put it down, and QUICKLY get back. Throw it at the

plant to kill it.

---------------------------------------------------------------------------

5. Use the leaf to blow the Deku ball out and go around the thorn plants.

These cannot be killed. Throw it at the wall to kill the plant

---------------------------------------------------------------------------

6. Go to the right and use the G. Hook to get to the other side. Use the

moving platforms to get across to the other side where a locked door

is.



Pick up the D. Ball near it and hop onto the tree area and go around

untill you get to a door with a plant on it. Throw the ball at it.

---------------------------------------------------------------------------

7. Go though the hall, avoiding the spikes.

---------------------------------------------------------------------------

8. Go though the left side maze until you get to a wooden wall and a bomb

plant. Use the plant to destroy the wooden wall for the chest with the

compass in it.



Theres another Wooden Wall near there, but cannot be accessed due to the

thorn plants. Throw the Bomb at the other wooden wall to break it, then

go around to the wall to find a chest with a key in it.

---------------------------------------------------------------------------

6. Go back to the locked door and go though.

---------------------------------------------------------------------------

9. Use the D. Leaf to bring the Trolly over and use it to go to the door

on the other side.

---------------------------------------------------------------------------

10. Keep on going up using the Flower pads untill you get to the top lever

with two doors. The souther door has two of those plants, so go though

the norther door.

---------------------------------------------------------------------------

11. Mini boss:



/-------------------------------------------------------------------------

|Mini Boss: Mothula, Morph Difficulty: Medium |

|-------------------------------------------------------------------------|

|Very simple, but does a good amount of damage. Wait until its near you |

|or does the charging attack and stirke it. Do it enough times until it |

|changes into a Spike bug. Kill it to open the door to the boomerang |

-------------------------------------------------------------------------/



Use the boomerang to target both switches and strike them both at the

same time to open the door.

---------------------------------------------------------------------------

10. Use the boomerang to kill both the wall plants and continue

---------------------------------------------------------------------------

12. Cut down the spike plants with the boomerang and float across to get to

the door.

---------------------------------------------------------------------------

6. Cut the vines with the boomerang to make the flower drop. Go down

where it is to find another door.

---------------------------------------------------------------------------

13. Go on the right side of the fork in the road and continue until you

get to the door.

---------------------------------------------------------------------------

14. Cut the vines to the flower and drop down. Use the deku leaf to steer

it in the direction you want to go. Get to the door down the hall to

go to the boss key room.

---------------------------------------------------------------------------

15. Go to the very top of the hill and use the boomerang to target all the

switches. After that, the bars blocking the chest to the Boss key open.

After getting the key, two moblins come.



Defeat them and then go back to the top of the hill and look for a

branch you can swing on using the G. Hook. Swing over to the exit.

---------------------------------------------------------------------------

6. Go back to the Middle section of Room 6 untill you find a door with

one of those wall plants on a door. Use the boomerang to kill it and

then go though.

---------------------------------------------------------------------------

16. Defeat the two spike bugs and continue to the other door.

---------------------------------------------------------------------------

17. Boss room door.

---------------------------------------------------------------------------

18. Boss:



/--------------------------------------------------------------------------

|Boss: Kalle Demos Difficulty: Medium |

|--------------------------------------------------------------------------|

|Another easy boss. Use your boomerang to cut down the vines that support |

|it from the ceiling. This fight is very similar to the Barinade fight |

|from Ocarina. |

| |

|Once its defence is down, you will see it has a Deku Baba for a nucleus. |

|Hit is several times and run away before is closes up, or you will take |

|damage. Repeat Until dead. |

--------------------------------------------------------------------------/



---------------------------------------------------------------------------

After you defeat the Forbidden Woods and rescue Makar, the Deku tree will

give you Falores Pearl. After that, return to the boat and sail for Great

fish isle (B4).





===========================================================================

Great Sea: Greatfish Isle

===========================================================================

A B C D E F G

---------------------------

1 |[A1][B1][C1][D1][E1][F1][G1]|

2 |[A2][B2][C2][D2][E2][F2][G2]|

3 |[A3][B3][C3][D3][E3][F3][G3]|

4 |[A4][**][C4][D4][E4][F4][G4]|

5 |[A5][B5][C5][D5][E5][F5][G5]|

6 |[A6][B6][C6][D6][E6][F6][G6]|

7 |[A7][B7][C7][D7][E7][F7][G7]|

----------------------------



Sail to Greatfish Isle, only to find it destroyed by some giantic force.

When you walk on the island, Quill comes and tells you that Ganon came

here and tried to find Lord Jabun, but failed.



He then tells you that Lord Jabun is now on Outset island, in a sealed off

cave, that the pirates were trying to enter and get the treasure for

themselvs. He then tells you that there on Windfall island, stealing more

bombs to enter the cave.



After the cutscene, the KoRL says that you should go to Windfall and get

some of the bombs to get the last pearl.



===========================================================================

Great Sea: Windfall Island

===========================================================================



A B C D E F G

---------------------------

1 |[A1][B1][C1][D1][E1][F1][G1]|

2 |[A2][B2][C2][**][E2][F2][G2]|

3 |[A3][B3][C3][D3][E3][F3][G3]|

4 |[A4][B4][C4][D4][E4][F4][G4]|

5 |[A5][B5][C5][D5][E5][F5][G5]|

6 |[A6][B6][C6][D6][E6][F6][G6]|

7 |[A7][B7][C7][D7][E7][F7][G7]|

----------------------------



After returning to the island, go to the back of the bomb shop and use the

Sidle command and slide across the back of the shop to find some vines.

Climb them to find a hole that will actavate a cutscene. In the shop,

the pirates are stealing the bomb shops bombs because of the owners

high prices.



After that, Gonzo recomends to Tetra that they stay the night and sail out

in the morning. Tetra, after some argueing, says yes. (And since Ganon's

curse keeps the sun from comming out, you wont have to worry about them

for some time, or ever.) After that, they say a password to enter the ship.



Write that password down and repeat it to the ship. If you forget it, talk

to the boat again to get the password. After your inside the boat, go to

where you got the spoils bag to find another puzzle corse to solve.



You will need to go from rope to rope, using the L trigger to change

directions. After you reach the end, open the chest to find the bombs.

After your done here, Sail to Outset Island. (B7)



===========================================================================

Great Sea: Outset Island

===========================================================================



A B C D E F G

---------------------------

1 |[A1][B1][C1][D1][E1][F1][G1]|

2 |[A2][B2][C2][D2][E2][F2][G2]|

3 |[A3][B3][C3][D3][E3][F3][G3]|

4 |[A4][B4][C4][D4][E4][F4][G4]|

5 |[A5][B5][C5][D5][E5][F5][G5]|

6 |[A6][B6][C6][D6][E6][F6][G6]|

7 |[A7][**][C7][D7][E7][F7][G7]|

----------------------------



You can do a few things here before you begin. If you go to Grandma's house,

she will be mumbling something. Use a fairy near her to get her to give you

a infinity amount of her Elixer soup. It increases your strength until you

get hit and recovers all magic and health.



Like the milk, it can be used twice, and you can refill anytime you want

from her. Go to the top of the island and use the Deku leaf on the giant

rock to float across to the Woods you were in earlier. Go to the back and

find a giant stone, bomb it to reveal a Fairy Fountain.



The great fairy will give you a Rupee wallet that holds 1000 rupees now.

Assign the bombs to a button and go to the back of the island. A cut scene

will play and you will be in a giant whirlpool. This is timed, so you need

to hurry. There is a bomb able wall in front of the whirlpool, hit it nine

times to bring it down, 3 hits a section. Inside, you will find Jabun.



He speaks in Hylian, so you wont be able to understand him. After that, he

will give you the last element orb, Nayru's Pearl. You now need to go to 3

shrines on the Overworld and put the pearls in, sort of like the Elemental

stones in Ocarina.



===========================================================================

Great Sea: Eastern, Southern, and Northern Triangle Island(s)

===========================================================================



A B C D E F G

---------------------------

1 |[A1][B1][C1][D1][E1][F1][G1]|

2 |[A2][B2][C2][D2][E2][F2][G2]|

3 |[A3][B3][C3][**][E3][F3][G3]|

4 |[A4][B4][C4][D4][E4][**][G4]|

5 |[A5][B5][C5][**][E5][F5][G5]|

6 |[A6][B6][C6][D6][E6][F6][G6]|

7 |[A7][B7][C7][D7][E7][F7][G7]|

----------------------------



Go to those three locations and place the Pearls in all 3 of them. After

you do that, The Tower of the God's will open up, revealing the 3rd dungeon,

The Tower of the Gods.



===========================================================================

Tower of The Gods

===========================================================================

1. This is the main hall for god's tower. Sail over to the right and wait

for the water level to go down and go into the door.

---------------------------------------------------------------------------

2. Use the boomerang on the Electric Chu Chus and then hit them with your

sword to kill them. Get on the middle crate on the right side and wait

for the water level to rise.



Go onto the small balcony and place a bomb near the cracked walls to

break it. Inside is a treasure chest with the map. Head back to room 1.

---------------------------------------------------------------------------

1. Wait for the water level to rise and sail over a little ways on the

right side until you get to a small pathway going to a door with

bars on it.



Use the armos statues near it to weigh down the switches to raise the

bars and enter.

---------------------------------------------------------------------------

3. Wait for the water level to go down in the pit and pick up one of

the small boxes. Put it on the switch to create a energy bridge. Get

outand wait for the water level to go down again.



That way, the box will go on the switch and make the bridge appear.

Go across, get the statue artifact, and go back across and out the door.

---------------------------------------------------------------------------

1. Go down the small pathway until you get to a area that has a small

roof and where the statue you have will fit. Press B near it to

drop the statue into the hole.



It makes a gate blocking a pathway on the right side go down. Go down

the pathway with the boat to find another bar door with switches and

armos. Use the armos to weigh down the switches to unlock the door.

Enter.

---------------------------------------------------------------------------

4. Wait for the water level to go down and drop into the pit. Aline the

crates so you can hop across and go back up.



Get the wooden staff from one of the pots and catch it on fire. Hop

across and light the two torches for a key.

---------------------------------------------------------------------------

1. Go back to the beginning of the dungeon and go on the left side and

look for walls with cracks in them. Fire bombs at them to break them

and go forward.



On the far left of the new area is a locked door you need to go next,

and on the far right is the compass room. Go to the compass room.

---------------------------------------------------------------------------

5. Just get the compass and leave. Its in the middle of the room.

---------------------------------------------------------------------------

1. Go to the left door that is locked and go through

---------------------------------------------------------------------------

6. Defeat all the Chu Chus to make a energy staircase appear. Use it

to reach another one of those statue keys and go back through the

door.

---------------------------------------------------------------------------

1. Go to the shrine area near the compass room and drop the statue in the

ground to make the fountain in front of the dungeon to stop. Sail over

there to get to the next door.

---------------------------------------------------------------------------

7. Beat the beamos with a bomb and take the armos statues across and

put them on the switches to make the platforms move. Hop across

each one to the next to reach the door.

---------------------------------------------------------------------------

8. This is the main statue room. As you can see, only the first statue

trial room and the door you just came out of is open Go through the

other door to the first statue challenge.

---------------------------------------------------------------------------

1st Statue: Jump on the moveing platform to get to the other door. Walk

across the beam platform to the Ganon Statue location and

press R for him to follow you. Lead the statue back to the

door and when you get to the pit, pick him up and jump across.



Make sure you have him picked up when you go though the door

or you will have to do this again. Go back to the main statue

room to get the body possesion song and make another door open.

Go though that door to the second statue challenge

----------------------------------------------------------------------------

2nd Statue: This is the one the majority of the people send me questions

about. Swing across the pit with the grapling hook to get to

the other door. Swing across the pit and press L or R to make

it come down.



Stand on the switch to make the beam bridge appear and play

the B.P. Song and make the statue walk across. Pick him up

and go outside. Put him on the switch in the corner near the

door to make the bars on the other door raise up. While

swinging on the hook, press L or R to stop and switch

directions.

---------------------------------------------------------------------------

9. Mini Boss:



/-------------------------------------------------------------------------

|Mini Boss: Darknut Difficulty: Medium |

|-------------------------------------------------------------------------|

|Remember those old Knights back in the old zelda? Well, this is pretty |

|much that. Get in back of him and hit him with your sword to make him |

|drop his armor. Keep hitting him to kill him. You will get the bow and |

|arrows as a reward |

-------------------------------------------------------------------------/



Defeat the Mini Boss to get the Bow and Arrow set and go back and shoot

the switch with your arrow. Swing back, pick up the statue, and hop

across with the platform to the main room.

---------------------------------------------------------------------------

3rd Statue: Weigh down the weights so they are even and one of them can

support you. In the next room, get on the box and jump on the

statue on either the left or right and keep on jumpimg.

Get the statue and if I remember correctly, you use him

as a switch.

---------------------------------------------------------------------------

8. Now that you have all three statues in place, they will open up

a portal to the next room. Jump in to go to the next area.

---------------------------------------------------------------------------

9. Use the armos statues to weigh down the switches on the south side

to lower the beam gate and get the boss key. After that, the armos

statues will come to life.



Hit them in the back with a arrow and hit them in the back to defeat

them. Defeat both to open the door.

---------------------------------------------------------------------------

10. This path will lead to the boss room. Use bombs on the beamos to

continue. At the end, like I said, is the boss door to Gohdan.

---------------------------------------------------------------------------

11. Boss:



/-------------------------------------------------------------------------



|Boss: Gohdan Difficulty: Hard |

|-------------------------------------------------------------------------|

|Prepare for a somewhat hard fight. The strategy for this is to shoot both|

|hands two times to lower its defense. Once the hands are immobile, shoot |

|the eyes twice each. At first, this is pretty easy, but it gets harder |

|as the fight progresses. |

| |

|The hands have a sweeping attack and a pounding attack. The pounding |

|attack is easy to dodge, but the sweeping is quite annoying. The Head |

|attacks after awhile of the hands being immobile with a fireball |

|attack, which can be dodged by rolling. |

| |

|After you shoot both eyes, it will fall stunned and that is the time |

|to throw a bomb in its mouth. Repeat and after awhile, it will |

|surrender. Note that the outer platform is electrically charged. |

| |

|This fight is actually very similar to Bongo Bongo.....heh...seems |

|like all the boss fights so far are similar to the ones from ocarina.... |

-------------------------------------------------------------------------/



===========================================================================

Tower of the Gods (Top)

===========================================================================

Tower of the God's (Top): You'll be at the very top of gods tower, and you

will see a bell. Use your Grappling Hook to swing on it to ring it. After

that,you will be transported outside where you will then be transported to

Hyrule castle!!!



===========================================================================

Hyrule Castle

===========================================================================

Finally, you get to see what happened to Hyrule. Remember that this takes

place 100 years after the Adult Link story, so this is a new hyrule castle.

Go down where the 3 triangle pieces are and try to fit them into the holes.

I cant give you much help here.



After that the statue of Link will move and show a pathway. Look familiar?

Its the master sword. Approach it start a cutscene. Notice how it looks...

different. After you leave, everything will turn real,including the enemies.



Defeat all of them to get back to your boat, which then you will need to

sail into the light to get back. Note that once you leave, you cannot come

back until later. It is time to pay Ganon a little visit, back at the

Forsaken Fortress.



===========================================================================

The Forsaken Fortress Revisited

===========================================================================



A B C D E F G

---------------------------

1 |[**][B1][C1][D1][E1][F1][G1]|

2 |[A2][B2][C2][D2][E2][F2][G2]|

3 |[A3][B3][C3][D3][E3][F3][G3]|

4 |[A4][B4][C4][D4][E4][F4][G4]|

5 |[A5][B5][C5][D5][E5][F5][G5]|

6 |[A6][B6][C6][D6][E6][F6][G6]|

7 |[A7][B7][C7][D7][E7][F7][G7]|

----------------------------



When you first enter, you will have a small fight with Phantom Ganon.



/-------------------------------------------------------------------------

|Boss: Phantom Ganon Difficulty: Medium |

|-------------------------------------------------------------------------|

|A remake of the Ganondorf fight from ocarina. He will use a charged |

|energy attack like the Phantom/Ganondorf fight from ocarina, but now it |

|is much easier to reflect. When it hits him, he will fall Paralized. |

|Keep hitting him until he dies. |

-------------------------------------------------------------------------/



After you defeat him, you will get the skull hammer. The direction to the top

is the same, but the puzzles are all different. Its a bit easier now since

you don't need stealth. Get to the top and defeat The Helmaroc King.



/--------------------------------------------------------------------------

|Boss: Helmaroc King Difficulty: Medium |

|--------------------------------------------------------------------------|

|Yes, this is the same phoenix that kidnapped aril earlier in the game. |

|You fight it the second time you go to monster island. I really don't |

|remember this fight too well, but I do remember most of it, and its easy. |

|you start in the area where your sister was being held. You have to run |

|up to the top before the water floods the arena completely. |

| |

|Most of it is dodging the bird and defeating the enemies for the most |

|part. Once you do get to the top, the bird will be blocking your path. |

|Hit it with your hammer once to make it move. Once your in the real |

|arena, the fight starts. |

| |

|The first thing it will do is try to sky dive into you. If you are too |

|close to it, it will miss you, but you cannot attack it, if you are far |

|away, it will hit the ground and get stuck. This is your time to attack. |

| |

|Use your hammer on it to damage it. Repeat until the metal mask it has on |

|breaks. After that, you can use normal sword attacks on it. Repeat until |

|its dead. |

--------------------------------------------------------------------------/



After that, go up where the Mysterious Man was standing in the beginning.

Go through the door to meet....GANONDORF!!! After a long cut scene, it

will be time to take Tetra to Hyrule.



===========================================================================

Hyrule Castle Revisited

===========================================================================

Go to the place where the master sword was to meet...the king? Yes, not

only is he the King, but he is the real identity of the King of Red Lions.

He tells Link and Tetra that the Stone they have been using to comunicate

was realy a advanced version of the Gossip Stones that he made himself.



He also says that because of Ganon breaking out of the Sacred Relam, the

Master Sword's power has dulled and must be revived by awakening two new

sages for the Earth and Wind Temples. He will then give tetra the Triforce

of Wisdom and she will become...someone.



After that is done, it is the Beginning of the end, or in other words,

your at the 1/2 way point. Your first goal now is to get the Fire/Ice

arrows.



===========================================================================

Great Sea: Northern Triangle Area

===========================================================================



A B C D E F G

---------------------------

1 |[A1][B1][C1][D1][E1][F1][G1]|

2 |[A2][B2][C2][D2][E2][F2][G2]|

3 |[A3][B3][C3][**][E3][F3][G3]|

4 |[A4][B4][C4][D4][E4][F4][G4]|

5 |[A5][B5][C5][D5][E5][F5][G5]|

6 |[A6][B6][C6][D6][E6][F6][G6]|

7 |[A7][B7][C7][D7][E7][F7][G7]|

----------------------------



In order to get the fire/ice arrows, you will need the Ballad of Gales,

and in order to get the song, you will need to find a cyclone. Although

there are a few cyclones around the great sea, one of them is in Area

D3 of the great sea.



Once you find the cyclone, Cyclos, the god of storms, will come out.

Shoot him 3 times with your Bow before you get sucked in so he will

teach you the Ballad of Gales. Now you can get the fire and ice arrows.



===========================================================================

Great Sea: Mother and Child Isles

===========================================================================



A B C D E F G

---------------------------

1 |[A1][B1][C1][D1][E1][F1][G1]|

2 |[A2][**][C2][D2][E2][F2][G2]|

3 |[A3][B3][C3][D3][E3][F3][G3]|

4 |[A4][B4][C4][D4][E4][F4][G4]|

5 |[A5][B5][C5][D5][E5][F5][G5]|

6 |[A6][B6][C6][D6][E6][F6][G6]|

7 |[A7][B7][C7][D7][E7][F7][G7]|

----------------------------



After you get the Balad of Gales, warp to section B2 of the grid to emerge

in a faires fountain. After a cutscene with the fairy queen, you will get

the fire and ice arrows. After that, your next goal is to get the Power

Bracelets.



===========================================================================

Fire Mountain

===========================================================================



A B C D E F G

---------------------------

1 |[A1][B1][C1][D1][E1][F1][G1]|

2 |[A2][B2][C2][D2][E2][F2][G2]|

3 |[A3][B3][C3][D3][E3][**][G3]|

4 |[A4][B4][C4][D4][E4][F4][G4]|

5 |[A5][B5][C5][D5][E5][F5][G5]|

6 |[A6][B6][C6][D6][E6][F6][G6]|

7 |[A7][B7][C7][D7][E7][F7][G7]|

----------------------------



One of the best ways to get to fire mountain is warping to Dragon Roost

Island and going south. After you find the island, shoot a Ice arrow at

the Lava flowing from the mountain to cool it off.



After that, a 5 minute countdown will begin. Run up the mountain to the

top and drop inside. When your inside, jump from Lava platform to platform

to reach a area with some enemies. Kill all the enemies in that area to

make a treasure chest with the bracelets appear.



After getting the bracelets, lift up the rock in the opposite direction

of the treasure chest to find a warp point out. Your next destination is

Headstone Island.



===========================================================================

Headstone Island

===========================================================================



A B C D E F G

---------------------------

1 |[A1][B1][C1][D1][E1][F1][G1]|

2 |[A2][B2][C2][D2][E2][F2][G2]|

3 |[A3][B3][C3][D3][E3][F3][G3]|

4 |[A4][B4][C4][D4][E4][F4][G4]|

5 |[A5][B5][C5][D5][E5][F5][G5]|

6 |[A6][B6][C6][D6][E6][F6][G6]|

7 |[A7][B7][**][D7][E7][F7][G7]|

----------------------------



Warp to Outset Island (B7) and sail east to find heastone island. Lift up

the rock thats blocking the enterance and go inside. Play the song on the

stone wall (Analog Stick: right, C-Stick: Down, Down, rest, Right, Left,

rest) to learn the Earth God's Lyric.



After you play the song, a Zora sage named Laruto approaches you and says

that you need to awaken a sage that has the same gold harp that she does.

After that, warp to Dragon Roost Island (F2)



===========================================================================

Dragon Roost Island

===========================================================================



A B C D E F G

---------------------------

1 |[A1][B1][C1][D1][E1][F1][G1]|

2 |[A2][B2][C2][D2][E2][**][G2]|

3 |[A3][B3][C3][D3][E3][F3][G3]|

4 |[A4][B4][C4][D4][E4][F4][G4]|

5 |[A5][B5][C5][D5][E5][F5][G5]|

6 |[A6][B6][C6][D6][E6][F6][G6]|

7 |[A7][B7][C7][D7][E7][F7][G7]|

----------------------------



Go to the rito tribes village inside the volcano and go up to where the

post office sorting mini game is. To the left of it is a exit. Head out

and use your grappling hook to go across. Climb up the ladder to find

Medli playing the harp.



Talk to her and after your done, pull out the wind waker and play the earth

god's lyrics to awaken Medli as a sage. After a cutscene, go back to

Headstone (C7) and play the Earth God's Lyric's to the stone slab to open

up the enterance to the Earth Temple.



===========================================================================

The Earth Temple

===========================================================================

When y


This content was originally posted on Y! Answers, a Q&A website that shut down in 2021.
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