THE LEGEND OF:
___________
| ________ /
|/ / /_________ _____ _______ ____
/ / ____ | / _
/ / | | | | | | | | /
/ / | |_/| | | | | | | / /
/ / | _ | | | | | | | / /__
/ / | | | | | | | | | / ______
/ / | |____/| | |____/| | |_/ |/ /
/ / |________|/________|/______//__ /___
/ /_______/|
/___________|
THE WIND WAKER
===========================================================================
The Legend of Zelda: The Wind Waker
Version: 5.7
First Created on: January of 2003
Last Updated on: February 22, 2003
Created By: Jason Howell (CAHowell)
Email: howellgames@howell-games.com
===========================================================================
Copyright Notice: This is Copyright ©2004 by Jason Howell, and
may only be used on Gamefaqs.com, Ign.com,
SA2BSB.com, and Gamespot.com. Any other site
caught plagiarizing this guide will have their
ISP contact and possible Legal action. You are
free to print out this guide for personal use.
/ /
/ /
/ -----------------------------------------------------/
/------ /------
/ / 010. T a b l e O f C o n t e n t s / /
/ / / /
/ / ---------------------------------------------/ /
------ ------- ------ -------
/------------------------------------------------
|Name |Code #|
|------------------------------------------------|
|Table of Contents..........................[010]|
|------------------------------------------------|
|Version History............................[020]|
|------------------------------------------------|
|Walkthrough................................[040]|
|------------------------------------------------|
|Side Quest(s) and Other Info...............[050]|
|------------------------------------------------|
|Legal Info.................................[070]|
------------------------------------------------/
===========================================================================
Version History
===========================================================================
February 22, 2004: Well folks, after a long absence, I am finally back, and
with a better layout. I took out most of the filler in
the guide that wasn't needed, and made the layout more
readable. I should start up on the Beta area's soon.
March 29, 2004: Nothing really new, just updating my email.
===========================================================================
Controls
===========================================================================
L button-L targeting (same with ura Zelda)
R Button-Shield when sword is out, crawl when not
Z, Y, X Buttons-Item Buttons
A Button-Action Button (Go against a wall, pick up a jar, etc)
B Button-Sword
D-Pad: Map control, up for area map, and right and left to control
which small map you have
C-Pad: W/O baton: Up for First Person, and all others for free camera.
When in free camera, you must use the L button to go back to fixed.
With Baton: C button actions (Like Ocarina)
Start: Item Screen
===========================================================================
Moves and Attack Moves
===========================================================================
Basic Moves:
Move character-Move the analog stick
Roll-Press A while running
L Targeting-If enemy or person near, it lock on to that enemy or person
If no one is near, it goes into zoom mode
Side Step-While in zoom mode and going sideways, press A
Backflip-While in zoom move, press the analog stick back and press A
Pick up-Press A near item
Talk-Press A near item
Jump-Automatic when going forward on a gap
Press against wall-Lean near wall and press A
Sidle-While against the wall, go near the end of the wall. It's automatic
Sword Moves:
Basic swipe-Press B
Forward Swipe-Press up on Analog stick and press B
L Target strike-Press B while locked on
Charged Strike-Press B when sword turns green
Parry Attack-Hold B and let go
Tornado Spin-Hold B after you get this from the Master. You use some
magic, and it goes on for about 10 seconds, but there is a 3 second delay
once you're done
/ /
/ /
/ -----------------------------------------------------/
/------ /------
/ / 040. W a l k t h r o u g h / /
/ / / /
/ / ---------------------------------------------/ /
------ ------- ------ -------
===========================================================================
Legend
===========================================================================
A B C D E F G
---------------------------
1 |[A1][B1][C1][D1][E1][F1][G1]|
2 |[A2][B2][C2][D2][E2][F2][G2]|
3 |[A3][B3][C3][D3][E3][F3][G3]|
4 |[A4][B4][C4][D4][E4][F4][G4]|
5 |[A5][B5][C5][D5][E5][F5][G5]|
6 |[A6][B6][C6][D6][E6][F6][G6]|
7 |[A7][B7][C7][D7][E7][F7][G7]|
----------------------------
A-Secion
A1 Forsaken Fortress
A2 Four-Eye Reef
A3 Western Fairy Island
A4 Three-Eye Reef
A5 Needle Rock Isle
A6 Diamond Steppe Island
A7 Horseshoe Island
B-Section
B1 Star Island
B2 Mother & Child Isles
B3 Rock Spire Island
B4 Greatfish Isle
B5 Islet of Steel
B6 Five-Eye Reef
B7 Outset Island
C-Section
C1 Northern Fairy Island
C2 Spectacle Island
C3 Tingle Island
C4 Cyclops Reef
C5 Stone Watcher Island
C6 Shark Island
C7 Headstone Island
D-Section
D1 Gale Isle
D2 Windfall Island
D3 Northern Triangle Island
D4 Six-Eye Reef
D5 Southern Triangle Island
D6 Southern Fairy Island
D7 Two-Eye Reef
E-Section
E1 Crescent Moon Island
E2 Pawprint Isle
E3 Eastern Fairy Island
E4 Tower of the Gods
E5 Private Oasis
E6 Ice Ring Isle
E7 Angular Isles
F-Section
F1 Seven-Star Isles
F2 Dragon Roost Island
F3 Fire Mountain
F4 Eastern Triangle Isle.
F5 Bomb Island
F6 Forest Haven
F7 Boating Course
G-Section
G1 Overlook Island
G2 Flight Control Platform
G3 Star Belt Archipelago
G4 Thorned Fairy Island
G5 Bird's Peak Rock
G6 Cliff Plateau Isles
G7 Five-Star Isles
This is a map of the Great Sea, or Overword. You will be using it
as a means of finding your way around the over world. The Letters
in the location is the north to south columns, and the numbers is the
location of the islands in those columns (Like in geography,
Laditude and Longitude).
This system was first created long ago in the first Zelda to identify
a exact location very quickly without exploreing all the time. Although
other guides has differnt systems, this is the location system we
are using in this guide.
In each section is a map of the location you need to go next.
The ** shows where you need to go.
==========================================================================
Outset Island
==========================================================================
A B C D E F G
---------------------------
1 |[A1][B1][C1][D1][E1][F1][G1]|
2 |[A2][B2][C2][D2][E2][F2][G2]|
3 |[A3][B3][C3][D3][E3][F3][G3]|
4 |[A4][B4][C4][D4][E4][F4][G4]|
5 |[A5][B5][C5][D5][E5][F5][G5]|
6 |[A6][B6][C6][D6][E6][F6][G6]|
7 |[A7][**][C7][D7][E7][F7][G7]|
----------------------------
When you begin, you watch a long beginning talking about the Ganon, link,
the Triforce, and hyrule. Your sister then wakes you up and that is where
your journey begins. Go down the ladder and swim across until you get to
the last house. That is your grandma's house, and that is where you need
to go. Go upstairs and talk to her to get the green tunic. Exit and head
back to where your sister was.
Talk to her and get the Telescope. Use it to look at the mailbox to start
an event. Point it up and you will see a large bird with a young girl.
The bird then drops the girl into the forest. The only way to get to the
forest area is to get a sword, but you don't have one yet. Go to old
warrior's house which is the next to last house near your grandmothers
and the bottom one and go in. Choose the top option and your training
will begin.
The training is easy for the most part. The only thing you will
have trouble with is the new A button move. When your sword starts
to turn green, press the A button and you will roll behind your
opponent and strike them in the back. Complete this to get the
sword.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Note-Once you get the Hero's Sword, you can now do the Sword Training
minigame with Orca, meaning you now have access to a piece of heart.
It would be a good choice to get the Hero's shield before you do
try to get 500 hit, though.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Go north and chop down the sapling trees and continue forward. Go
pass the bridge to get to the forest area. Here, you need to defeat
3 enemies to rescue the pirate girl, tetra. After that, a cut scene
will start and you will go back to the bridge area.
Aryll will then be kidnapped by the same bird that captured tetra
and will take her off. Tetra then officers to take you where the
bird went, The Forsaken Fortress, but you need to speak to your
grandmother first.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Note-If you are in the second quest, make sure you take a picture
of Tetra for the gallery if you didn't in the first, that way you
don't have to deal with Tetra moving around later
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Go upstairs first to find that the Hero's Shield is missing. Go
downstairs to find your grandmother with the shield. After a
conversation, you will finally get the Hero's shield. When you're
ready to leave, go talk to tetra. You will then get on the pirate
ship and leave.
==========================================================================
Forsaken Fortress
==========================================================================
This is a VERY short part where you need to get the Spoils bag to go
further. This is pretty easy for the most part, though. Go
through the door in the back of the ship and go down the stairs to get to
a puzzle.
This is a pretty simple one, jump from platform to light and swing to
the next and get to the end. You can stop the swinging light by pressing
the L shoulder button and up and down on the analog stick to go...
well..up and down!!! Get to the end to get the Enemy Drop bag, which is
used to keep the special drop items from enemies. After that, go back
to the main deck.
You will then be blasted onto the Forsaken Fortress, but in the process,
you will lose your sword, so you will have to use some stealth on this
one....
==========================================================================
Forsaken Fortress
==========================================================================
A B C D E F G
---------------------------
1 |[**][B1][C1][D1][E1][F1][G1]|
2 |[A2][B2][C2][D2][E2][F2][G2]|
3 |[A3][B3][C3][D3][E3][F3][G3]|
4 |[A4][B4][C4][D4][E4][F4][G4]|
5 |[A5][B5][C5][D5][E5][F5][G5]|
6 |[A6][B6][C6][D6][E6][F6][G6]|
7 |[A7][B7][C7][D7][E7][F7][G7]|
----------------------------
You will need to use some stealth on this one, and some of the enemies
weapons. Your goal is to get to the top where your sister is being held,
but before you can do that, you need to take care of the three moblins
at the lights.
The path for the most part is straight forward, but you will need to go on
the top part of the halls to get anywhere. Once your done with the guards,
look for a circular room with two moblins and a stairway to a door.
That is the path you need to go.
Once on the outside, avoid the moblin and go to a partly blown off area.
This part is where you need to push against the wall and move the analog
stick in the direction you want to go.
Make sure you've taken out the lights man that does the walls and you
will be fine. Make is across to get your sword, and you're first
Mini Boss.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Note-Although you can do this later, make sure you get the piece of heart
from one of the cells. Look at the Heart Piece FAQ below for more info
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
/-------------------------------------------------------------------------
|Mini Boss: Green Bokoblin Difficulty: Easy |
|-------------------------------------------------------------------------|
|This is pretty much the Bobokins you've seen, only with a sword and |
|a shield. You cannot run from this battle, so you need to defeat him, |
|though I'm not saying he's hard in the first place. Several hits and |
|he's gone. |
-------------------------------------------------------------------------/
After that, enter the prison area where your sister is being held. The
reunion is cut short from the same bird that got Aril, and it gets
link! You are then carried to an area with....a strange green skinned
man!?!?!?!
Is that who you think it is? Only time will tell. You'll then be
thrown into the sea, and to be awoken by the King of Red Lions. Yup,
it's your partner for Wind Waker, and he's not annoying this time. Before
you can do anything, you need to get a sail first, but where, and
speaking of where, where are you? You are currently on Windfall Island.
==========================================================================
Windfall Island
==========================================================================
A B C D E F G
---------------------------
1 |[A1][B1][C1][D1][E1][F1][G1]|
2 |[A2][B2][C2][**][E2][F2][G2]|
3 |[A3][B3][C3][D3][E3][F3][G3]|
4 |[A4][B4][C4][D4][E4][F4][G4]|
5 |[A5][B5][C5][D5][E5][F5][G5]|
6 |[A6][B6][C6][D6][E6][F6][G6]|
7 |[A7][B7][C7][D7][E7][F7][G7]|
----------------------------
You'll be going here a lot. Windfall island is pretty much the only village
in Wind Waker, and a pretty small one at that. It's about the size of
Kakariko in Ocarina was. Anyway, to cut this short, you need a sail, and
for the sail, you need 80 rupees. You're pretty much on your own to get
rupees, there's really nothing to do at this point to get the big rupees,
so you need to use the bushes for your income.
Once you got 80 rupees, go find the Eskimo salesman named Zunari and
buy the sail from him. Before you leave, I recommend you let Tingle go
from his prison at the side of the windmill. Go near the gravestone and
look for a door in the wall.
To free tingle, youneed to press the switch onthe left side. After freeing
him, he will give you a Tingle Tuner and a very poorly done map about
directions to his island.
It isn't important right now, so don't bother with him. After he's gone,
look in the cell for a hole in the wall that you can crawl in. Go
through a maze (don't go on the wooden parts, its a trap) and at the
end is a Pictograph. You'll need it later, so don't worry about it now.
You will finally be able to leave!!!
Go back to the ship and press A to enter and assign the sail to one of the
buttons and press it to cast it. You will now be able to your first island,
Dragon Roost Island, home to the Rito tribe.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Note-Now is a good time to get the Tingle Tuner, and the picto box, that
way if you want to complete the gallery, you can do it on the first quest.
You can also get one of the heart pieces from the Killer Bee's gang heart
piece, bringing your total up to 3 pieces
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
==========================================================================
Dragon Roost Island
==========================================================================
A B C D E F G
---------------------------
1 |[A1][B1][C1][D1][E1][F1][G1]|
2 |[A2][B2][C2][D2][E2][**][G2]|
3 |[A3][B3][C3][D3][E3][F3][G3]|
4 |[A4][B4][C4][D4][E4][F4][G4]|
5 |[A5][B5][C5][D5][E5][F5][G5]|
6 |[A6][B6][C6][D6][E6][F6][G6]|
7 |[A7][B7][C7][D7][E7][F7][G7]|
----------------------------
After landing on the island, the king of red Lions will give you a Wind
Baton named The Wind Waker. This is pretty much the ocarina of Wind Waker.
Practice and go to the back of the island and look for a slab. On it is
your first song, the Wind Requiem. You wont need it now, but you will be
using it pretty much ALWAYS in traveling in the game. Use the bomb plants
or pay tingle 10 rupees a bomb to clear the path of boulders blocking your
path.
You will have a small cut scene with the Quill, the Rito from the beginning
of the game. After the short conversation, go inside the volcano. You'll
have another conversation with there king, Chieftain, this time, and after
that you will get the Delivery Bag. Its similar to the Spoils Bag, but
instead holds trade items and important items that has to do with the main
game.
Go upstairs and go into the room with thegirl Rito named Medli. Remember
her, she plays a big part in the upcoming dungeon and a VERY big role
much later in the game. After meeting her, she will give you a letter to
the chief's son, Komali. Go downstairs and look for a path that goes down
a short hallway that leads to a door. That's his room. Give him the letter
and leave. Now go to the door opposite from where you entered when you
first got here.
You'll find some shriveled up bomb plants, a broken bridge, a big rock,
some water, and meldli. After talking to her, pick her up with A and go
to the levitated rock near the back. Wait until the dust starts blowing
north of where your standing and throw her. It may take a couple of
tries, but be patient.
After successfully getting her across, she will give you your first
bottle of the game. Use it to get some water and go back to where
the Shriveled bomb plants are. Use the water on them to revive them
and pick one up and throw it toward the rock. After it explodes, water
will start shooting out and fill the area.
Climb up the bridge and you will find a easy puzzle. The temple is on the
other side, but there is no bridge, and there is two statues with pots.
Use the nearby bomb plants and throw them into the pots to bring the
statues down. Once you do that, you can access the first temple.
===========================================================================
Dragon Roost Cavern
===========================================================================
1. Push the left block forward, and then press the middle block left.
Defeat the moblins and light there staff on fire. Light the torches
to make a chest with a key appear. Use it on the locked door and go
through.
----------------------------------------------------------------------------
2. Break the wooden door with your sword. Go left and jump from ledge to
ledge until you get to a block at the bottom. Pull it out and climb on
top and keep going. Go across the bridge and defeat the keese if you
wish. Use the Bomb Plant to blow up the rock and then go through the
door.
----------------------------------------------------------------------------
3. Use the water jugs to make temporary platforms in the lava. Go left to
get the map. Go forward to a door and a Red Chu Chu. Defeat it if you
wish and go through the door.
---------------------------------------------------------------------------
4. Break the wooden door infront of you and defeat the moblin. Take his
sword and break the other wooden door. Pick the sword up again and
use it on the other wooden door on the ledge. Get the key and go through
the other door.
---------------------------------------------------------------------------
2. Use a bomb plant on the rock and go to the locked door on the left side.
Go though that door
---------------------------------------------------------------------------
5. Ignore the lava pit on the other side. Defeat the red chu chus and go
down the hall until you get to a bar door and two wooden doors on both
sides. Go to the one on the left and break it to find a moblin. Defeat
him and take his staff and set it on fire with the torches.
Go near the other wooden door with the burning staff and burn it up to
find a swich. Press it to raise the bars. Go through the door
---------------------------------------------------------------------------
6. You'll be outside for this one. go past the moblin and then defeat him
Be careful of doing it on the bridge, for that may break the cables and
break the bridge. Go up the ladder and wait for the lava going out to
stop and continue up.
Defeat the Pheonix bird and press against the wooden beam and go across,
waching for the lava. Go past the rock and try to grab onto the railing
of the wood. Climb across and go up on the rock and jump up on the ledge
to find a bomb plant. Throw the bomb at the rock to break it and
discover a door. Go through. You could also use Tingle for the Bomb.
---------------------------------------------------------------------------
7. Pull out the bottom blocks to make a stairway. Jump up on them to find a
hole in the wall. Pull out the bottom block in the wall and jump up to
find a ledge with the Compass, several staffs, and fire.
Light one of the staffs and get near the edge and throw it with A. It
will burn the wooden wall, showing a chest with a key in it. Get the
key and go through the locked door on the other side.
---------------------------------------------------------------------------
8. Go up the steps and get the key from the birds nest and use it on the
locked door infront of you.
---------------------------------------------------------------------------
9. Light the staff and then go throught the hall. Light the torch and then
burn the door with your burning staff. Light the other two torches to
raise the bars.
---------------------------------------------------------------------------
2. Go past the bridge to the other side and go throught the door
---------------------------------------------------------------------------
10. Defeat the moblins to open the bars up. Some may use jars as hiding
places, so break all the jars to find them all. Light the other torch
to find Treasure Map 39. Go up the Ladder to find the other door.
---------------------------------------------------------------------------
11. Defeat the Centepede and use the jugs to make platforms. Use one jar
near the fireblast to make a platform that raises and falls. Use it
to get to the upper level and go through the door.
---------------------------------------------------------------------------
12. Use the bomb plant to break the rocks and go through the door.
---------------------------------------------------------------------------
13. Hurry up the breakable steps to find the Mini Boss arena. Heres the
Mini-Boss:
/-------------------------------------------------------------------------
|Mini Boss: Two Green Bokoblins and One Green Tinted Moblin |
|-------------------------------------------------------------------------|
|Still easy. by now, you should have learned the controls well enough |
|to beat all three of them easily. |
-------------------------------------------------------------------------/
Once you did that, Medori will be released and give you the Grappling
Hook. Use it to swing from pole to pole. The path is prety
straightforward, so I'll let you do get though this part. Once your at
the end, you will find a door. Go though.
---------------------------------------------------------------------------
14. Break the bridge with your spin attack and go though the door
---------------------------------------------------------------------------
15. Break the cages cables with your sword for it to drop down. Jump onto
the ledge and then platform to platform until you get to the ladder.
Go up and look for a swingable switch on the celing.
Use the G. Hook to open the door and use R to stop and turn around and
then swing again to get to the door.
---------------------------------------------------------------------------
16. Hook and then go down. Swing onto the ledge and then platform to
platform untill you get to a hook. Swing across to get to the Door.
---------------------------------------------------------------------------
17. Hit a centepede to make it ball up and then pick it up. Go on the
switch to null the flames and press B to drop the Centepede to keep
the switch down.
Get the boss key. If you blew up both rocks in room 12, save and quit
Go back to the 2nt area of part one and use the warp urn to go to
room 12. If not, backtrack to room 12.
---------------------------------------------------------------------------
12. Swing across to get to the boss door. The boss awaits!!!
/-------------------------------------------------------------------------
|Boss: Gohma Difficulty: Easy |
|-------------------------------------------------------------------------|
|This is a very easy boss. Once the fight begins, use the grappling |
|hook on the dragons tail and swing across. Once you do that, |
|the ceiling will fall on the Scorpions head and cracks its shell a |
|bit. |
| |
|After doing this 3 or so times, its shell will completely break and that |
|is the time to attack. Wait until he lunges at you and use your sword. |
|A few hits will do it. |
-------------------------------------------------------------------------/
---------------------------------------------------------------------------
After defeating the temple, Komali, the one you gave the letter to will
finally give you Din's Pearl, one of the three element pearls named after
the 3 goddeses of Hyrule (Yes, the beginning is similar to ocarina.)
You have nothing else to do here. Time to go to the next Pearl and
Dungeon location, The Forest Haven.
===========================================================================
The Forest Haven
===========================================================================
A B C D E F G
---------------------------
1 |[A1][B1][C1][D1][E1][F1][G1]|
2 |[A2][B2][C2][D2][E2][F2][G2]|
3 |[A3][B3][C3][D3][E3][F3][G3]|
4 |[A4][B4][C4][D4][E4][F4][G4]|
5 |[A5][B5][C5][D5][E5][F5][G5]|
6 |[A6][B6][C6][D6][E6][**][G6]|
7 |[A7][B7][C7][D7][E7][F7][G7]|
----------------------------
The F6 is the location of the Forest Haven Island on the great sea grid.
It should be marked anyway, but I'll start listing the grid location to
make it easier. You will need to use the Grappling Hook to go from
rock to rock and to the end.
Its straightforward for the most part, though you will need some quick
timing with the Octorocks. Once your in, you will see the Deku Tree
covered in Chu Chus from the first dungeon. Roll into the tree to get
them down, and defeat all of them to start a cut scene.
The Great Deku tree will tell you about the Koroks and about Ganon.
After that, A long scene with the Koroks plays. One of the Korok's say
that Makar, one of the Korok's, is missing in the Forbidden Woods,
but you will need something before you can enter.
The cut scene will then go to a location on the tree where a Deku Leaf
is located. You then have to use the Baba Buds at the side of the tree
to bounce up, one bud at a time, until you get to the Deku Leaf.
Equip it and float down to the exit in front of you. You will be in a
area where you need to float to the lone island and use the mini tornado
to get a boost. Once boosted, float to the Second Dungeon, the Forbidden
Woods.
===========================================================================
The Forbidden Woods
===========================================================================
1. Go up the ramp to find a chest with the map in it. Defeat all the
Green Chu Chus and take the Deku Ball. Throw it at the door with the
eye to kill it.
---------------------------------------------------------------------------
2. Jump from Flower Pad to Flower pad using the Deku Leaf. At the bottom
is a Knights belt in a chest with one of those eye plants on it. The
door to the next room is at the top, but also has one of those plants.
Use a nearby bomb plant to kill it.
---------------------------------------------------------------------------
3. Use the Deku Leaf to blow the wind switch and bring the Trolly over to
you. When your on the Trolly, blow the Deku leaf in the oppisite
direction of where you want to go, which would be the trollies back.
---------------------------------------------------------------------------
4. Go to the right side of the tree and defeat the Deku Baba to get a
Flower pad to appear. Go up untill you get to the door with the plant
on it. Bring the trolly over with the switch and go to the other side.
Get the Deku Ball, put it down, and QUICKLY get back. Throw it at the
plant to kill it.
---------------------------------------------------------------------------
5. Use the leaf to blow the Deku ball out and go around the thorn plants.
These cannot be killed. Throw it at the wall to kill the plant
---------------------------------------------------------------------------
6. Go to the right and use the G. Hook to get to the other side. Use the
moving platforms to get across to the other side where a locked door
is.
Pick up the D. Ball near it and hop onto the tree area and go around
untill you get to a door with a plant on it. Throw the ball at it.
---------------------------------------------------------------------------
7. Go though the hall, avoiding the spikes.
---------------------------------------------------------------------------
8. Go though the left side maze until you get to a wooden wall and a bomb
plant. Use the plant to destroy the wooden wall for the chest with the
compass in it.
Theres another Wooden Wall near there, but cannot be accessed due to the
thorn plants. Throw the Bomb at the other wooden wall to break it, then
go around to the wall to find a chest with a key in it.
---------------------------------------------------------------------------
6. Go back to the locked door and go though.
---------------------------------------------------------------------------
9. Use the D. Leaf to bring the Trolly over and use it to go to the door
on the other side.
---------------------------------------------------------------------------
10. Keep on going up using the Flower pads untill you get to the top lever
with two doors. The souther door has two of those plants, so go though
the norther door.
---------------------------------------------------------------------------
11. Mini boss:
/-------------------------------------------------------------------------
|Mini Boss: Mothula, Morph Difficulty: Medium |
|-------------------------------------------------------------------------|
|Very simple, but does a good amount of damage. Wait until its near you |
|or does the charging attack and stirke it. Do it enough times until it |
|changes into a Spike bug. Kill it to open the door to the boomerang |
-------------------------------------------------------------------------/
Use the boomerang to target both switches and strike them both at the
same time to open the door.
---------------------------------------------------------------------------
10. Use the boomerang to kill both the wall plants and continue
---------------------------------------------------------------------------
12. Cut down the spike plants with the boomerang and float across to get to
the door.
---------------------------------------------------------------------------
6. Cut the vines with the boomerang to make the flower drop. Go down
where it is to find another door.
---------------------------------------------------------------------------
13. Go on the right side of the fork in the road and continue until you
get to the door.
---------------------------------------------------------------------------
14. Cut the vines to the flower and drop down. Use the deku leaf to steer
it in the direction you want to go. Get to the door down the hall to
go to the boss key room.
---------------------------------------------------------------------------
15. Go to the very top of the hill and use the boomerang to target all the
switches. After that, the bars blocking the chest to the Boss key open.
After getting the key, two moblins come.
Defeat them and then go back to the top of the hill and look for a
branch you can swing on using the G. Hook. Swing over to the exit.
---------------------------------------------------------------------------
6. Go back to the Middle section of Room 6 untill you find a door with
one of those wall plants on a door. Use the boomerang to kill it and
then go though.
---------------------------------------------------------------------------
16. Defeat the two spike bugs and continue to the other door.
---------------------------------------------------------------------------
17. Boss room door.
---------------------------------------------------------------------------
18. Boss:
/--------------------------------------------------------------------------
|Boss: Kalle Demos Difficulty: Medium |
|--------------------------------------------------------------------------|
|Another easy boss. Use your boomerang to cut down the vines that support |
|it from the ceiling. This fight is very similar to the Barinade fight |
|from Ocarina. |
| |
|Once its defence is down, you will see it has a Deku Baba for a nucleus. |
|Hit is several times and run away before is closes up, or you will take |
|damage. Repeat Until dead. |
--------------------------------------------------------------------------/
---------------------------------------------------------------------------
After you defeat the Forbidden Woods and rescue Makar, the Deku tree will
give you Falores Pearl. After that, return to the boat and sail for Great
fish isle (B4).
===========================================================================
Great Sea: Greatfish Isle
===========================================================================
A B C D E F G
---------------------------
1 |[A1][B1][C1][D1][E1][F1][G1]|
2 |[A2][B2][C2][D2][E2][F2][G2]|
3 |[A3][B3][C3][D3][E3][F3][G3]|
4 |[A4][**][C4][D4][E4][F4][G4]|
5 |[A5][B5][C5][D5][E5][F5][G5]|
6 |[A6][B6][C6][D6][E6][F6][G6]|
7 |[A7][B7][C7][D7][E7][F7][G7]|
----------------------------
Sail to Greatfish Isle, only to find it destroyed by some giantic force.
When you walk on the island, Quill comes and tells you that Ganon came
here and tried to find Lord Jabun, but failed.
He then tells you that Lord Jabun is now on Outset island, in a sealed off
cave, that the pirates were trying to enter and get the treasure for
themselvs. He then tells you that there on Windfall island, stealing more
bombs to enter the cave.
After the cutscene, the KoRL says that you should go to Windfall and get
some of the bombs to get the last pearl.
===========================================================================
Great Sea: Windfall Island
===========================================================================
A B C D E F G
---------------------------
1 |[A1][B1][C1][D1][E1][F1][G1]|
2 |[A2][B2][C2][**][E2][F2][G2]|
3 |[A3][B3][C3][D3][E3][F3][G3]|
4 |[A4][B4][C4][D4][E4][F4][G4]|
5 |[A5][B5][C5][D5][E5][F5][G5]|
6 |[A6][B6][C6][D6][E6][F6][G6]|
7 |[A7][B7][C7][D7][E7][F7][G7]|
----------------------------
After returning to the island, go to the back of the bomb shop and use the
Sidle command and slide across the back of the shop to find some vines.
Climb them to find a hole that will actavate a cutscene. In the shop,
the pirates are stealing the bomb shops bombs because of the owners
high prices.
After that, Gonzo recomends to Tetra that they stay the night and sail out
in the morning. Tetra, after some argueing, says yes. (And since Ganon's
curse keeps the sun from comming out, you wont have to worry about them
for some time, or ever.) After that, they say a password to enter the ship.
Write that password down and repeat it to the ship. If you forget it, talk
to the boat again to get the password. After your inside the boat, go to
where you got the spoils bag to find another puzzle corse to solve.
You will need to go from rope to rope, using the L trigger to change
directions. After you reach the end, open the chest to find the bombs.
After your done here, Sail to Outset Island. (B7)
===========================================================================
Great Sea: Outset Island
===========================================================================
A B C D E F G
---------------------------
1 |[A1][B1][C1][D1][E1][F1][G1]|
2 |[A2][B2][C2][D2][E2][F2][G2]|
3 |[A3][B3][C3][D3][E3][F3][G3]|
4 |[A4][B4][C4][D4][E4][F4][G4]|
5 |[A5][B5][C5][D5][E5][F5][G5]|
6 |[A6][B6][C6][D6][E6][F6][G6]|
7 |[A7][**][C7][D7][E7][F7][G7]|
----------------------------
You can do a few things here before you begin. If you go to Grandma's house,
she will be mumbling something. Use a fairy near her to get her to give you
a infinity amount of her Elixer soup. It increases your strength until you
get hit and recovers all magic and health.
Like the milk, it can be used twice, and you can refill anytime you want
from her. Go to the top of the island and use the Deku leaf on the giant
rock to float across to the Woods you were in earlier. Go to the back and
find a giant stone, bomb it to reveal a Fairy Fountain.
The great fairy will give you a Rupee wallet that holds 1000 rupees now.
Assign the bombs to a button and go to the back of the island. A cut scene
will play and you will be in a giant whirlpool. This is timed, so you need
to hurry. There is a bomb able wall in front of the whirlpool, hit it nine
times to bring it down, 3 hits a section. Inside, you will find Jabun.
He speaks in Hylian, so you wont be able to understand him. After that, he
will give you the last element orb, Nayru's Pearl. You now need to go to 3
shrines on the Overworld and put the pearls in, sort of like the Elemental
stones in Ocarina.
===========================================================================
Great Sea: Eastern, Southern, and Northern Triangle Island(s)
===========================================================================
A B C D E F G
---------------------------
1 |[A1][B1][C1][D1][E1][F1][G1]|
2 |[A2][B2][C2][D2][E2][F2][G2]|
3 |[A3][B3][C3][**][E3][F3][G3]|
4 |[A4][B4][C4][D4][E4][**][G4]|
5 |[A5][B5][C5][**][E5][F5][G5]|
6 |[A6][B6][C6][D6][E6][F6][G6]|
7 |[A7][B7][C7][D7][E7][F7][G7]|
----------------------------
Go to those three locations and place the Pearls in all 3 of them. After
you do that, The Tower of the God's will open up, revealing the 3rd dungeon,
The Tower of the Gods.
===========================================================================
Tower of The Gods
===========================================================================
1. This is the main hall for god's tower. Sail over to the right and wait
for the water level to go down and go into the door.
---------------------------------------------------------------------------
2. Use the boomerang on the Electric Chu Chus and then hit them with your
sword to kill them. Get on the middle crate on the right side and wait
for the water level to rise.
Go onto the small balcony and place a bomb near the cracked walls to
break it. Inside is a treasure chest with the map. Head back to room 1.
---------------------------------------------------------------------------
1. Wait for the water level to rise and sail over a little ways on the
right side until you get to a small pathway going to a door with
bars on it.
Use the armos statues near it to weigh down the switches to raise the
bars and enter.
---------------------------------------------------------------------------
3. Wait for the water level to go down in the pit and pick up one of
the small boxes. Put it on the switch to create a energy bridge. Get
outand wait for the water level to go down again.
That way, the box will go on the switch and make the bridge appear.
Go across, get the statue artifact, and go back across and out the door.
---------------------------------------------------------------------------
1. Go down the small pathway until you get to a area that has a small
roof and where the statue you have will fit. Press B near it to
drop the statue into the hole.
It makes a gate blocking a pathway on the right side go down. Go down
the pathway with the boat to find another bar door with switches and
armos. Use the armos to weigh down the switches to unlock the door.
Enter.
---------------------------------------------------------------------------
4. Wait for the water level to go down and drop into the pit. Aline the
crates so you can hop across and go back up.
Get the wooden staff from one of the pots and catch it on fire. Hop
across and light the two torches for a key.
---------------------------------------------------------------------------
1. Go back to the beginning of the dungeon and go on the left side and
look for walls with cracks in them. Fire bombs at them to break them
and go forward.
On the far left of the new area is a locked door you need to go next,
and on the far right is the compass room. Go to the compass room.
---------------------------------------------------------------------------
5. Just get the compass and leave. Its in the middle of the room.
---------------------------------------------------------------------------
1. Go to the left door that is locked and go through
---------------------------------------------------------------------------
6. Defeat all the Chu Chus to make a energy staircase appear. Use it
to reach another one of those statue keys and go back through the
door.
---------------------------------------------------------------------------
1. Go to the shrine area near the compass room and drop the statue in the
ground to make the fountain in front of the dungeon to stop. Sail over
there to get to the next door.
---------------------------------------------------------------------------
7. Beat the beamos with a bomb and take the armos statues across and
put them on the switches to make the platforms move. Hop across
each one to the next to reach the door.
---------------------------------------------------------------------------
8. This is the main statue room. As you can see, only the first statue
trial room and the door you just came out of is open Go through the
other door to the first statue challenge.
---------------------------------------------------------------------------
1st Statue: Jump on the moveing platform to get to the other door. Walk
across the beam platform to the Ganon Statue location and
press R for him to follow you. Lead the statue back to the
door and when you get to the pit, pick him up and jump across.
Make sure you have him picked up when you go though the door
or you will have to do this again. Go back to the main statue
room to get the body possesion song and make another door open.
Go though that door to the second statue challenge
----------------------------------------------------------------------------
2nd Statue: This is the one the majority of the people send me questions
about. Swing across the pit with the grapling hook to get to
the other door. Swing across the pit and press L or R to make
it come down.
Stand on the switch to make the beam bridge appear and play
the B.P. Song and make the statue walk across. Pick him up
and go outside. Put him on the switch in the corner near the
door to make the bars on the other door raise up. While
swinging on the hook, press L or R to stop and switch
directions.
---------------------------------------------------------------------------
9. Mini Boss:
/-------------------------------------------------------------------------
|Mini Boss: Darknut Difficulty: Medium |
|-------------------------------------------------------------------------|
|Remember those old Knights back in the old zelda? Well, this is pretty |
|much that. Get in back of him and hit him with your sword to make him |
|drop his armor. Keep hitting him to kill him. You will get the bow and |
|arrows as a reward |
-------------------------------------------------------------------------/
Defeat the Mini Boss to get the Bow and Arrow set and go back and shoot
the switch with your arrow. Swing back, pick up the statue, and hop
across with the platform to the main room.
---------------------------------------------------------------------------
3rd Statue: Weigh down the weights so they are even and one of them can
support you. In the next room, get on the box and jump on the
statue on either the left or right and keep on jumpimg.
Get the statue and if I remember correctly, you use him
as a switch.
---------------------------------------------------------------------------
8. Now that you have all three statues in place, they will open up
a portal to the next room. Jump in to go to the next area.
---------------------------------------------------------------------------
9. Use the armos statues to weigh down the switches on the south side
to lower the beam gate and get the boss key. After that, the armos
statues will come to life.
Hit them in the back with a arrow and hit them in the back to defeat
them. Defeat both to open the door.
---------------------------------------------------------------------------
10. This path will lead to the boss room. Use bombs on the beamos to
continue. At the end, like I said, is the boss door to Gohdan.
---------------------------------------------------------------------------
11. Boss:
/-------------------------------------------------------------------------
|Boss: Gohdan Difficulty: Hard |
|-------------------------------------------------------------------------|
|Prepare for a somewhat hard fight. The strategy for this is to shoot both|
|hands two times to lower its defense. Once the hands are immobile, shoot |
|the eyes twice each. At first, this is pretty easy, but it gets harder |
|as the fight progresses. |
| |
|The hands have a sweeping attack and a pounding attack. The pounding |
|attack is easy to dodge, but the sweeping is quite annoying. The Head |
|attacks after awhile of the hands being immobile with a fireball |
|attack, which can be dodged by rolling. |
| |
|After you shoot both eyes, it will fall stunned and that is the time |
|to throw a bomb in its mouth. Repeat and after awhile, it will |
|surrender. Note that the outer platform is electrically charged. |
| |
|This fight is actually very similar to Bongo Bongo.....heh...seems |
|like all the boss fights so far are similar to the ones from ocarina.... |
-------------------------------------------------------------------------/
===========================================================================
Tower of the Gods (Top)
===========================================================================
Tower of the God's (Top): You'll be at the very top of gods tower, and you
will see a bell. Use your Grappling Hook to swing on it to ring it. After
that,you will be transported outside where you will then be transported to
Hyrule castle!!!
===========================================================================
Hyrule Castle
===========================================================================
Finally, you get to see what happened to Hyrule. Remember that this takes
place 100 years after the Adult Link story, so this is a new hyrule castle.
Go down where the 3 triangle pieces are and try to fit them into the holes.
I cant give you much help here.
After that the statue of Link will move and show a pathway. Look familiar?
Its the master sword. Approach it start a cutscene. Notice how it looks...
different. After you leave, everything will turn real,including the enemies.
Defeat all of them to get back to your boat, which then you will need to
sail into the light to get back. Note that once you leave, you cannot come
back until later. It is time to pay Ganon a little visit, back at the
Forsaken Fortress.
===========================================================================
The Forsaken Fortress Revisited
===========================================================================
A B C D E F G
---------------------------
1 |[**][B1][C1][D1][E1][F1][G1]|
2 |[A2][B2][C2][D2][E2][F2][G2]|
3 |[A3][B3][C3][D3][E3][F3][G3]|
4 |[A4][B4][C4][D4][E4][F4][G4]|
5 |[A5][B5][C5][D5][E5][F5][G5]|
6 |[A6][B6][C6][D6][E6][F6][G6]|
7 |[A7][B7][C7][D7][E7][F7][G7]|
----------------------------
When you first enter, you will have a small fight with Phantom Ganon.
/-------------------------------------------------------------------------
|Boss: Phantom Ganon Difficulty: Medium |
|-------------------------------------------------------------------------|
|A remake of the Ganondorf fight from ocarina. He will use a charged |
|energy attack like the Phantom/Ganondorf fight from ocarina, but now it |
|is much easier to reflect. When it hits him, he will fall Paralized. |
|Keep hitting him until he dies. |
-------------------------------------------------------------------------/
After you defeat him, you will get the skull hammer. The direction to the top
is the same, but the puzzles are all different. Its a bit easier now since
you don't need stealth. Get to the top and defeat The Helmaroc King.
/--------------------------------------------------------------------------
|Boss: Helmaroc King Difficulty: Medium |
|--------------------------------------------------------------------------|
|Yes, this is the same phoenix that kidnapped aril earlier in the game. |
|You fight it the second time you go to monster island. I really don't |
|remember this fight too well, but I do remember most of it, and its easy. |
|you start in the area where your sister was being held. You have to run |
|up to the top before the water floods the arena completely. |
| |
|Most of it is dodging the bird and defeating the enemies for the most |
|part. Once you do get to the top, the bird will be blocking your path. |
|Hit it with your hammer once to make it move. Once your in the real |
|arena, the fight starts. |
| |
|The first thing it will do is try to sky dive into you. If you are too |
|close to it, it will miss you, but you cannot attack it, if you are far |
|away, it will hit the ground and get stuck. This is your time to attack. |
| |
|Use your hammer on it to damage it. Repeat until the metal mask it has on |
|breaks. After that, you can use normal sword attacks on it. Repeat until |
|its dead. |
--------------------------------------------------------------------------/
After that, go up where the Mysterious Man was standing in the beginning.
Go through the door to meet....GANONDORF!!! After a long cut scene, it
will be time to take Tetra to Hyrule.
===========================================================================
Hyrule Castle Revisited
===========================================================================
Go to the place where the master sword was to meet...the king? Yes, not
only is he the King, but he is the real identity of the King of Red Lions.
He tells Link and Tetra that the Stone they have been using to comunicate
was realy a advanced version of the Gossip Stones that he made himself.
He also says that because of Ganon breaking out of the Sacred Relam, the
Master Sword's power has dulled and must be revived by awakening two new
sages for the Earth and Wind Temples. He will then give tetra the Triforce
of Wisdom and she will become...someone.
After that is done, it is the Beginning of the end, or in other words,
your at the 1/2 way point. Your first goal now is to get the Fire/Ice
arrows.
===========================================================================
Great Sea: Northern Triangle Area
===========================================================================
A B C D E F G
---------------------------
1 |[A1][B1][C1][D1][E1][F1][G1]|
2 |[A2][B2][C2][D2][E2][F2][G2]|
3 |[A3][B3][C3][**][E3][F3][G3]|
4 |[A4][B4][C4][D4][E4][F4][G4]|
5 |[A5][B5][C5][D5][E5][F5][G5]|
6 |[A6][B6][C6][D6][E6][F6][G6]|
7 |[A7][B7][C7][D7][E7][F7][G7]|
----------------------------
In order to get the fire/ice arrows, you will need the Ballad of Gales,
and in order to get the song, you will need to find a cyclone. Although
there are a few cyclones around the great sea, one of them is in Area
D3 of the great sea.
Once you find the cyclone, Cyclos, the god of storms, will come out.
Shoot him 3 times with your Bow before you get sucked in so he will
teach you the Ballad of Gales. Now you can get the fire and ice arrows.
===========================================================================
Great Sea: Mother and Child Isles
===========================================================================
A B C D E F G
---------------------------
1 |[A1][B1][C1][D1][E1][F1][G1]|
2 |[A2][**][C2][D2][E2][F2][G2]|
3 |[A3][B3][C3][D3][E3][F3][G3]|
4 |[A4][B4][C4][D4][E4][F4][G4]|
5 |[A5][B5][C5][D5][E5][F5][G5]|
6 |[A6][B6][C6][D6][E6][F6][G6]|
7 |[A7][B7][C7][D7][E7][F7][G7]|
----------------------------
After you get the Balad of Gales, warp to section B2 of the grid to emerge
in a faires fountain. After a cutscene with the fairy queen, you will get
the fire and ice arrows. After that, your next goal is to get the Power
Bracelets.
===========================================================================
Fire Mountain
===========================================================================
A B C D E F G
---------------------------
1 |[A1][B1][C1][D1][E1][F1][G1]|
2 |[A2][B2][C2][D2][E2][F2][G2]|
3 |[A3][B3][C3][D3][E3][**][G3]|
4 |[A4][B4][C4][D4][E4][F4][G4]|
5 |[A5][B5][C5][D5][E5][F5][G5]|
6 |[A6][B6][C6][D6][E6][F6][G6]|
7 |[A7][B7][C7][D7][E7][F7][G7]|
----------------------------
One of the best ways to get to fire mountain is warping to Dragon Roost
Island and going south. After you find the island, shoot a Ice arrow at
the Lava flowing from the mountain to cool it off.
After that, a 5 minute countdown will begin. Run up the mountain to the
top and drop inside. When your inside, jump from Lava platform to platform
to reach a area with some enemies. Kill all the enemies in that area to
make a treasure chest with the bracelets appear.
After getting the bracelets, lift up the rock in the opposite direction
of the treasure chest to find a warp point out. Your next destination is
Headstone Island.
===========================================================================
Headstone Island
===========================================================================
A B C D E F G
---------------------------
1 |[A1][B1][C1][D1][E1][F1][G1]|
2 |[A2][B2][C2][D2][E2][F2][G2]|
3 |[A3][B3][C3][D3][E3][F3][G3]|
4 |[A4][B4][C4][D4][E4][F4][G4]|
5 |[A5][B5][C5][D5][E5][F5][G5]|
6 |[A6][B6][C6][D6][E6][F6][G6]|
7 |[A7][B7][**][D7][E7][F7][G7]|
----------------------------
Warp to Outset Island (B7) and sail east to find heastone island. Lift up
the rock thats blocking the enterance and go inside. Play the song on the
stone wall (Analog Stick: right, C-Stick: Down, Down, rest, Right, Left,
rest) to learn the Earth God's Lyric.
After you play the song, a Zora sage named Laruto approaches you and says
that you need to awaken a sage that has the same gold harp that she does.
After that, warp to Dragon Roost Island (F2)
===========================================================================
Dragon Roost Island
===========================================================================
A B C D E F G
---------------------------
1 |[A1][B1][C1][D1][E1][F1][G1]|
2 |[A2][B2][C2][D2][E2][**][G2]|
3 |[A3][B3][C3][D3][E3][F3][G3]|
4 |[A4][B4][C4][D4][E4][F4][G4]|
5 |[A5][B5][C5][D5][E5][F5][G5]|
6 |[A6][B6][C6][D6][E6][F6][G6]|
7 |[A7][B7][C7][D7][E7][F7][G7]|
----------------------------
Go to the rito tribes village inside the volcano and go up to where the
post office sorting mini game is. To the left of it is a exit. Head out
and use your grappling hook to go across. Climb up the ladder to find
Medli playing the harp.
Talk to her and after your done, pull out the wind waker and play the earth
god's lyrics to awaken Medli as a sage. After a cutscene, go back to
Headstone (C7) and play the Earth God's Lyric's to the stone slab to open
up the enterance to the Earth Temple.
===========================================================================
The Earth Temple
===========================================================================
When y