Lyd (:
2009-08-13 16:32:14 UTC
Unfortunately, if there's one thing that I've noticed about the new games is that they end rather abruptly, especially in cases like Ransom of the Seven Ships, I guess because there is absolutely no real exploration, just a miniature mark to tell you where Nancy is on the particular road and medium to which you're travelling, something they got from Castle Malloy; CM is disappointing in that way, but it was much more interesting than Ransom in what you got to learn and the various characters you encountered.
Now, I'm wanting to buy another game, an older one, preferably. One where you actually get to GO places and learn new things, and where there's a lot of secret passageways and things. I was thinking along the lines of Ghost Dogs of Moon Lake, The Secret of Shadow Ranch, maybe even The Final Scene, and, God forbid, Secret of the Scarlet Hand, (it was like a really boring geographical history class to me, and it seemed like every color of every scene was either adobe or orange, even outside of the museum, but at least it took forever to see any action.)
If you could tell me which of the ones that I just mentioned are the longest (not necessarily the hardest, though; I go through most puzzles very easily, but what I'm really looking for is dialogue and revealing characters and an exciting and always-changing plot. For example: Going through a museum and looking at artifacts all day and talking to the flamboyant Sinclair guy, that sometimes-helps curator, that Spanish man that always talks of vengeance and utter hatred for everyone, and that middle-aged restorer with the asthma problems would make me go crazy in real life; I wasn't surprised Sonny quit.)
Anyway, sorry for making this so long, but just tell me the longest and most in-depth/revealing game you can think of. Since I haven't played my old games in quite a while, I can't really pick from my memory.