Question:
cheats for rome totoal war?
you'll_never_get_dis
2008-04-18 09:13:06 UTC
i need cheats for rome total war for the pc. i would get them myself but my internet at home is dial up and way to slow and the internet im using now which ios at my school blocks all the sites to get cheats from so it would be very helpful if you could just send them to me
Three answers:
2008-04-18 09:18:55 UTC
Effect Code

Display help for desired command ?

10% cheaper units in campaign mode gamestop or bestbuy

40% bigger elephants in campaign mode oliphaunt

Walls fall down in siege in battle map mode jericho

Increase money1 add_money <1-40000>

Add population to indicated city add_population



You will probably do better just to click the link below. :/

Attacker or defender automatically wins next auto resolved battle. auto_win

Creates a unit in the selected settlement or characters army with the stats you input create_unit

Toggle fog of war toggle_fow

Give character the trait at indicated level give_trait

Complete all building in construction queue; can only be used once process_cq

Complete all military units in recruitment queue; can only be used once process_rq

Lists all traits list_traits

Move indicated character to desired coordinates move_character

Give points for indicated character's trait give_trait_points

Force opponent to accept diplomatic proposal force_diplomacy

General invincibile in combat invulnerable_general

Changes date date

Kill indicated character kill_character

Change season season

Capture indicated city capture_settlement

Toggle tabbed output window display toggle_tow

Toggle camera restrictions toggle_restrictcam

Give character an ancillary give_ancillary

Reset character to start of turn settings character_reset

Show cursor position and region ID show_cursorstat

Toggle the terrain to display various data sets; no parameter resets to normal toggle_terrain

Give character points for trait give_trait_points

List all available ancillaries list_ancillaries

Give the character movement points mp

List all characters in the world or those belonging to a faction list_characters

Show landing positions available to the AI from a given region; default hides them show_landings

Apply filter to world map coastlines filter_coastlines

Toggle strategy map coastline display toggle_coastlines

Set health of building of the specified type in a settlement set_building_health

Set maximum speed of turn processing during AI round ai_turn_speed

Set aerial map overlay depth bias for minimum zoom amdb_min

Set aerial map overlay depth bias for maximum zoom amdb_max

Set aerial map overlay offset towards camera amdb_offset

Zoom to specified aerial map zoom zoom

Set denominator of the faction ranking graph interval (calculated as number_of_turns divided by denominator); if 0, then denominator will be set to number_of_turns for an interval of 1 set_ranking_interval

Regenerate radar regenerate_radar

Adjust sea bed to specified height adjust_sea_bed

Reload all vertex shaders reload_shaders

Reload all textures reload_textures

Fire toggle_game_update

Toggle everyone's spying ability to perfect and infinite range toggle_perfect_spy

Toggle building debug mode building_debug

Force display reset cycle reset_display

Toggle underlay toggle_underlay

Toggle overlay toggle_overlay

Set diplomatic stance between the two factions diplomatic_stance

Unknown shadow

Unknown ie

Add all ancillary to the character info display test_ancillary_localisation

Toggle display of simple performance times of game update vs. display perf_times

Ignite all piggy winks burn_piggies_burn

Test the event message specified in descr_event_enums.txt test_message

Display defensive terrain features show_terrain_lines

Toggle message collation (sets all factions) message_collation_set

Toggle show all messages to all factions show_all_messages

Clear all stacked messages clear_messages

Unknown puppify_my_love

Unknown reapply_rigid_model_influence

Toggle display of campaign map flowing water toggle_flowing_water

Toggle display of network stats nw_stats

Toggle pr mode toggle_pr

List all units in an army list_units

Show victory message for faction for short or long campaign victory

Trigger advice trigger_advice

Damage wall of settlement damage_wall

Open victory scroll declaring that the given faction is the victor test_victory_scroll

Trigger unit upgrade effect upgrade_effect

Force local player's alliance to win the battle force_battle_victory

Force local player's alliance to lose the battle force_battle_defeat

Output positions of all units in the battle to the specified file output_unit_positions

Show all valid processed paths in pathfinder show_battle_paths

Show all valid processed paths in pathfinder for specific unit given a unit ID show_battle_paths_for_unit

Show the street plan for the settlement show_battle_street_plan

Display a marker at x, y for t seconds show_battle_marker

Display a circle at x, y of r radius for t seconds show_battle_circle

Remove faction from the game kill_faction

Create diplomacy mission diplomacy_mission

create event at position event

Switch player control to specified faction; old faction may not act correctly as AI faction control

Create building of the specified type in a settlement create_building

Disable AI disable_ai

Halts turn sequence just before the start of the specified faction's turn, or the current faction if no faction given halt_ai

Restarts an AI turn sequence run_ai
theasianchik
2008-04-18 09:19:45 UTC
Console Codes

Press the tilde (~) key and enter these codes to use them. All codes are case sensitive. Make sure to capitalize family member names, settlement names, and anything else that needs capitalizing or else it will likely to not work. All codes have a limited use if you are using patch 1.2 or lower. If you use patch 1.3 or higher you may have infinte uses. If you have patch 1.2 and wish to use a specific code again you need to exit the program and restart it.



Password Effect

create_unit "general's name" "unit name" "#"

Add units to selected general. Example "create_unit "Gaius Julius" "roman velite" 2 "



add_population "settlement name" "amount"

Allows you to give a city more population automatically. Max amount is 4000.



give_trait "character" "trait" "level number"

Allows you to give any trait your faction can have to a specific general.



process_cq "settlement name"

Anything in the city's building queue will be built automatically.



oliphaunt

Create a unit of Yubtseb Elephants



create_building "city" "building name"

Creates a building in the named city.



Jericho

Enemy's walls collapse.



add_money "amount"

Gives you the specific amount of denarii you want. Max amount of 40000.



invulnerable_general "general's name"

Make the general invulnerable, may only work on battlefield



toggle_fow Toggles on or off the fog of war.

You can see the whole world map when inputted.



disable_ai

Turns off both enemy and ally AI



auto_win "attacker/defender"

When at the battle scroll, input this code in, attacker if attacking, defender if defending and press auto retaliate button. Automatically wins.
2016-04-09 09:51:27 UTC
Give Retinue to generals After pressing the ` key to bring up the console type give_ancillary . to figure out what ancillary you want you need to look in the ancillary directory in the Rome: Total War Data folder.


This content was originally posted on Y! Answers, a Q&A website that shut down in 2021.
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