Question:
how to fix modern warfare 2 Could not start process 'iw4mp_ceg.exe' (null)(0x80041002) error.?
2010-01-26 07:57:42 UTC
Hello everyone.

I have Call of duty modern warfare 2 now.
But i can play multiplayer.
Single player works fine but if i got to multiplayer this error comes:

----- Client Initialization Complete -----
Attempting 44 kHz 16 bit [Windows default] sound
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 1920 x 1080 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Loading fastfile code_post_gfx
Loading fastfile patch
Loading fastfile ui
Loading fastfile common
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Ignoring asset 'coop_lobby' of type menu, between fastfiles patch and ui
Ignoring asset 'leave_lobby_warning' of type menu, between fastfiles patch and ui
Ignoring asset 'pc_options_video' of type menu, between fastfiles patch and ui
Ignoring asset 'pc_options_advanced_video' of type menu, between fastfiles patch and ui
Ignoring asset 'apply_picmip_popmenu' of type menu, between fastfiles patch and ui
Ignoring asset 'pc_options_audio' of type menu, between fastfiles patch and ui
Ignoring asset 'pc_options_controls' of type menu, between fastfiles patch and ui
Ignoring asset 'pc_options_voice' of type menu, between fastfiles patch and ui
Ignoring asset 'options_graphics' of type menu, between fastfiles patch and ui
Ignoring asset 'options_graphics_texture' of type menu, between fastfiles patch and ui
Ignoring asset 'options_graphics_defaults' of type menu, between fastfiles patch and ui
Creating Direct3D queries...
Setting initial state...
Video memory for device: 1020 MB.
Rounded video memory size: 1024 MB.
Available DirectX texture memory: 1691 MB.
DirectX reports 1024 MB of video memory and 1691 MB of available texture memory.
Using video memory size to cap used texture memory at 1008 MB.
Using reported available texture memory: 1008 MB.
Texture detail is set automatically.
Capping texture detail based on virtual memory of 2047 MB to prevent out-of-memory failure.
Using picmip 0 on most textures, 1 on normal maps, and 3 on specular maps

------- sound system initialization -------
------- sound system successfully initialized -------
GamerProfile - Updating for controller #0 without saving.

Reading profile for controller 0
GamerProfile - Updating vars for controller #0.

GamerProfile - Updating vars for controller #0.

GamerProfile - Updating for controller #0 without saving.

--- Common Initialization Complete ---
Working directory: C:\Program Files\Activision\Modern Warfare 2
Socket error: select, 10093
Couldn't resolve iw.net ip server hostname.
Found no UPNP devices to query
Couldn't resolve iw.net ip server hostname.
Couldn't resolve iw.net ip server hostname.
Save Message First Frame Shown: 2128
Couldn't resolve iw.net ip server hostname.
quitting...
----- CL_Shutdown -----
-----------------------
----- CL_ShutdownOnceForAllClients -----
-----------------------
Ignoring asset 'options_graphics' of type menu, between fastfiles patch and common
Ignoring asset 'options_graphics_texture' of type menu, between fastfiles patch and common
Ignoring asset 'options_graphics_defaults' of type menu, between fastfiles patch and common
Ignoring asset 'pc_options_video' of type menu, between fastfiles patch and common
Ignoring asset 'pc_options_advanced_video' of type menu, between fastfiles patch and common
Ignoring asset 'apply_picmip_popmenu' of type menu, between fastfiles patch and common
Ignoring asset 'pc_options_audio' of type menu, between fastfiles patch and common
Ignoring asset 'pc_options_controls' of type menu, between fastfiles patch and common
Ignoring asset 'pc_options_voice' of type menu, between fastfiles patch and common
Unloaded fastfile common
Unloaded fastfile ui
Unloaded fastfile patch
Unloaded fastfile code_post_gfx
Unloaded fastfile patch_code_pre_gfx
Unloaded fastfile code_pre_gfx
ERROR: No languages available because no localized assets were found


Could not start process 'iw4mp_ceg.exe'
(null)(0x80041002)



Does anybody knows how to fix this?
I can't wait till i can play MW2 MP.

I hope that i get a fast answer.

With kind regards,
Martijn

P.s. My computer can run the game easily.
My specs are far above the minimum and recommended requerments.
Three answers:
?
2010-01-26 08:00:45 UTC
Sounds like the game was either corrupted upon install or you do not have a legal copy and your ripped version was corrupted.
Betty
2016-04-03 10:08:28 UTC
For the best answers, search on this site https://shorturl.im/axyI0



I dont really care about my trophies. I just wanna play mw2! Im starting to have relapses. Just checked psn's twitter and they said they were trying to fix it. Hopefully repairs will be quick.
Avatar
2010-01-26 23:43:00 UTC
Hi, Martijn



There are 3 step to repair modern warfare 2 0x80041002 error



My friend had the same problem with you. I am sure your computer has registry problems.It is very easy to repair modern warfare 2 0x80041002 error. you just need 3 steps:



1: Download a registry cleaner and install it.

2: Open the registry cleaner and scan you computer for free.

3: Click fix button and you done.



Download the top modern warfare 2 0x80041002 error repair tool here:http://www.FixError2010.com/ttfix-modern_warfare_2_0x80041002_error-zz0001


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