Question:
Where do I start making a simulation game?
JimmyBOB
2013-04-09 07:20:07 UTC
Me and my friend are willing to start making a simulator game, where can we code the game in? We want to make a bus simulator, any information?
Three answers:
2013-04-09 10:58:59 UTC
All I can say is its hard, very very hard, you need to know your coding and I assumed if you did you wouldn't be on here asking that, so its probably not the best idea for you but I'll help you out anyway.

First of all you want to decide which platform your going to run it on, whether its going to be OS (Mac) iOS (iPhone, iPod, iPad etc.) Android (Samsung/HTC devices) Windows, Xbox Or PS3. Now I take it you don't know much about this but to start off, get a mac, at the moment you can only develop apps and stuff for iOS & OS on a mac. You are going to have to download the SDK (Software Development Kit) for the different platforms your going to run the app on, you can usually just search the platform and then SDK after it on google to get what you want. (e.g Android SDK) Now I'm going to answer assuming your developing for iOS or OS, so what you're going to want to do is download Xcode from

Apple. Go here: https://developer.apple.com/xcode/



You are going to need an Apple ID (Its free) and then register as a developer. (Also free). Then you can sign in and download Xcode, its a big download due to all of the files and things to help you with developing, its 1.5GB to download so your going to have to have time on your hands.



Xcode is very confusing, if I go into it here, ill probably be here all day, I'm not joking! Google Xcode For Newbies, that should help you, or go the easy route and hire someone to do it for you, but as everything else in this world, it costs, varies who you go to but it costs A LOT.



Once you've done developing your app, you need to test it by clicking run at the top left of Xcode, this step is important so you can check for bugs (Errors) and fix them. Think of every way a user would use your app, do a lot of testing, then when you feel your confident about it, you can upload it to the Apple SDK community for others to check for bugs. You need to do this before you can upload to the app store. It costs though, $99. This is very reasonable because they need to make money out of this as well, and if your app is successful, you will easily earn that back in no time, don't worry though, they don't charge you apart from that. From there you can upload your app to the app store. (It wont go up straight away because Apple have to make sure its legit.)



You can tell how confusing it is just without me telling you how to do it.



Here is some guides that I found useful:

http://www.makeuseof.com/tag/develop-simple-iphone-app-submit-itunes/

http://www.creativebloq.com/app-design/how-build-app-tutorials-12121473

http://tinyurl.com/cja26cq



Hope I helped, I know its a lot of text, but you are going to have to get used to that as developing an app is basically just text.



Thats got to have been the LONGEST answer I've ever done,



That's a wrap!
Rosco
2013-04-09 07:30:35 UTC
You are saying you wish to program a game. First of all you need to learn c then proceed to c++ programming language. C is the basics of programming. Then u need to learn java. After all that you need a lot of practice in coding, understand certain lines of code. Now u are prepared to code the game engine e in java.now download k-3d its an open source 3d modeling software. Note that u should be an experienced programmer to write the animation script for the character u make. Making the 3d model is easy. So after all that you are ready for some real challenge and make a satisfactory engine for ios android or other os.
2014-07-29 13:07:46 UTC
Hi there,

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The best Android emulator is Bluestacks. It works for pc and mac. Free download here http://bitly.com/UzZMAW


This content was originally posted on Y! Answers, a Q&A website that shut down in 2021.
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