Question:
Making your own videogames?
2011-02-07 13:00:22 UTC
I want to make my own games but don't know where to start. First, I would like to make an rpg, I am considering rpg maker 3 for the ps2, is there a better option? Secondly, I would like to make a shooter, I am considering Reality Factory for this, again, is there a better option, preferably one that doesn't cost too much or is free? Lastly, I would like the flexibility to make anything I want such as a stealth game or a sandbox game. I am willing to put the time into learning how to use programs but at the same time don't want something that you need to be a genius level programmer to use. Also, I would like to use voiceovers and other customizeable tools. Thanks for any information or suggestions.
Six answers:
Axemaster
2011-02-07 13:03:01 UTC
I only have knowledge on RPG Maker 3. The answer is yes, that is the best way to go with making video games concerning RPGS.



It is the best on the market currently and probably will be for a while. It takes the genius that was implemented in RPG Maker and combines it with the great graphics of RPG Maker 2.



Add in even more options and you are left with the third installment of this wonderful franchise.
Kayle
2011-02-07 13:15:54 UTC
This depends on the quality of the game you want to make. Learning flash and some c++ will allow you to make some basic stuff. If you really want to use the current/next generation tools then you can use the UDK to get a lot more power.



The Unreal 3 engine costs 1 million (I am not joking) to license while the UDK is free. The only thing different between the two is the use of scripts. Unreal 3 allows you to use any script while UDK is limited to Unreal Script. Unreal Script is just as good but is not as widely known.



If you want to make a SNES style RPG then RPG maker 2000 is a great program for the PC that will let you make one with few problems.



Also I am assuming you wont be doing these games for commercial release. If so there are a lot more factors you need to look into. For instance the Unreal 3 engine costs 1million to license but lets you keep your profit. UDK takes 25% of profits after the first $5,000 in profits. When using any platform there are going to be costs involved when developing for commercial release.



Another great idea is to head over to moddb.com and get involved in some of the projects there. Everyone wants to make thier own games but getting into some projects other people start first is a GREAT way to learn about the creation process. Also working on mods will give you an idea of how you can make your own game as a mod to an existing title, which will also help save a lot of time and effort.
Tamar B
2011-02-07 13:07:28 UTC
You can get RPGmaker for PC - I understand it's more flexible and useful than the playstation version.



You definitely don't need to be a genius programmer to use it, but to get more advanced results out of any game-making application you're going to need to learn a little programming. RPGmaker uses the Ruby programming language and there's tons of resources online for beginners.



For non-RPG games, you can try Gamemaker.
2016-10-06 08:11:49 UTC
based what baby of video games. whether it rather is almost a flash game (internet site video games) or the kind for enormous consoles??? The flash video games are user-friendly to make if u have the suited application. If u want a game for a agency like Sony of Microsoft u might want to bypass to varsity for 4 years because of the fact u could desire to have a level interior the realm of expertise and application and u additionally want the degree cuz u wont get the pastime if u dint have one.
2011-02-07 13:01:38 UTC
start with game maker 3 or something like that
2011-02-07 13:01:11 UTC
monster kombat


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