Mark Fisher
2011-03-15 07:28:03 UTC
I'm taking a journalism class and wanted to write an article about how in-game glitches for console games have changed over the years. I'd love your input! If you know of anyone who wants to contribute please share these questions with them.
Any input would be great, please feel free to use these questions as simple guidelines. Also, for the sake of source verification, would you mind giving me, either in private message or my email at : james.lyons.iv@gmail.com , your full name and location?
I'm happy to answer any questions you have, and thanks for your input!
The purpose of this interview is to discuss what you expect in a console game today, and if your expectations for quality have changed over the year with specific reference to the number of in-game glitches left on retail ready games.
1. How long have you been playing video games?
2. What type of games do you enjoy playing? Have they changed over the years, specifically with the availability of internet-for-console technology?
3. Can you think of any examples of poorly-developed game releases? If they were in a series (joystick sensitivity in Assassins Creed 2 for PS3/ Game crashes in Dragon Age: Origin for PS3 and Xbox 360) has those glitches affected the likelihood of purchasing another in the series?
4. Do you rent or buy video games? What’s your annual budget for games?
5. Have you noticed a change in quality of the games released? How so?
6. How do you feel when buying a console game that the developers expect you to later update for glitch-repair?
7. Should console games be held to a higher standard than PC/MAC games, which for years have required subsequent updates?
8. What is the responsibility of a game developer like THQ or BioWare when selling video games?
9. Has the increase of in-game glitches affected your buying habits?
10. Do you feel that game developers take full responsibility for glitches in their games? As a customer do you feel developers ‘priorities are in the right place?
11. Has your impression of large game developers changed over the years?
12. Would you like to see console manufacturers, e.g., Microsoft, Sony, and Nintendo, creating strict guidelines for games on their platform?
13. How do you think the competition for titles has played out regarding quality, for the various console companies and groups?
14. What would you like to tell game developers for future game releases?