Question:
PS3 anyone!?
pimp_knuckles
2006-08-27 20:48:53 UTC
tell me everything you know about this ps3! i want the game kingdom hearts 3 on it! i want to know everything about that game too! if u know anything about those two things tell me at once! plz and thankz
Seven answers:
The Chancellor™
2006-08-27 21:00:22 UTC
Here is everything that I know about the PS3 as of date.



PlayStation 3



The PlayStation 3 (Japanese: プレイステーション 3,, Pureisutēshon Surī?, trademarked PLAYSTATION 3,[2] abbreviated PS3) is Sony's seventh generation era video game console, third in the PlayStation series. It is the successor to the PlayStation 2 and will compete against Microsoft's Xbox 360 and Nintendo's Wii. The PS3 is scheduled for release on November 11, 2006 in Japan and November 17, 2006 worldwide, and will ship in two initial configurations.



Sony officially unveiled the PS3 to the public on May 16, 2005 during an E3 conference. A functional version of the console was not at E3 2005 or the Tokyo Game Show in September 2005, although at both events, demonstrations were held on devkits (e.g. Metal Gear Solid 4: Guns of the Patriots) and comparable PC hardware, and video footage based on the predicted PS3 specifications was produced (e.g. Mobile Suit Gundam).[3] It wasn't until E3 2006 that games were shown on actual PlayStation 3 systems. In preparation for launch, Sony has announced that there will be 27 playable PS3 titles on show at the Tokyo Game Show in September 2006 on final hardware.[4]



Thus far, public reception of the console has been mixed with the Sony stock market price declining partially due to worries about the future of the PlayStation brand and its profitability.[5] However, Sony's chief has cited its widespread developer support and advanced "future-proofed" technologies such as Blu-ray and the Cell microprocessor, as ensuring the continued success of the PlayStation platform.[6]



Overview



System configuration



Sony's initial retail strategy for the PlayStation 3 will involve two different configurations that are detailed in a Sony press release.[7] The "premium" version of the PlayStation 3 will come with an internal 60 GB hard drive, Wi-Fi connectivity, HDMI output, and multiple flash memory card readers, and features a brighter cosmetic silver-colored logo and trim. The second and alternate configuration of the console will have a 20 GB internal hard drive but will not feature Wi-Fi, HDMI, or a memory card reader. The hard drive is upgradeable, and memory card and Wi-Fi support can be added through adaptors, but the HDMI support is not upgradeable.[8]



The lack of HDMI output in the 20 GB model (as with the Xbox 360 or player lacking HDCP) could potentially cause problems with restricted output resolution on Blu-ray video. An ICT flag can be set by content producers, which forces non-HDCP video down to a pixel resolution of 960×540 (50% greater than DVD-Video at NTSC resolution, and 25% greater than PAL resolution). SCEA president Kaz Hirai stated that it is "too early to speculate at this point" whether movie producers will activate the ICT feature.[9] According to German publisher Spiegel, a behind-the-scenes agreement was made to not enforce the ICT flag on next-generation optical formats until at least 2010, or possibly even 2012.[10]



Release data and pricing



Release date and suggested retail price by region* Region Expected pricing at release Release

date

Basic Premium

Japan[7] JP¥59,800($516) Open price 11-11-06

United States[11] $499* US$599* 11-17-06

Canada[11] C$549($489) C$659($587)

Eurozone[12] €499($640) €599($768)

United Kingdom[13] - GB£425†($801)

Switzerland[14]

CHF 749($608)

CHF 899($729)



Norway[15] - 5000 NOK†($873)

Denmark[16] 4495 DKK($770) 5495 DKK ($950)

Sweden[17] - 5999 SEK†($837)

Finland[18] €550($705) €650($834)

Australia[19] A$829($630) A$999($759)

New Zealand NZ$999†($639)

NZ$1199.95[20]†($767) 11-23-06

Mexico Mex$7000†($499)

Mex$9000†($599)

Q1 07[21]



David Wilson, Head of Public Relations at Sony Computer Entertainment UK, stated that both models will likely be sold in the UK market, but both may not be available at launch.[13] There, Sony has said that the black color is to be the first on sale, followed by the silver and white color in March 2007.[citation needed] Previously, Sony Computer Entertainment UK Marketing Director Ray Maguire had stated that only the 60 GB version would be available at launch.[22]



In Japan, Sony has opted to go with an open pricing scheme for the 60 GB model, allowing retailers to set a price point themselves. Rakuten, one of the biggest Japanese online retailers, has set their price point at ¥71,800, or ¥75,390 with taxes added (about 675 USD).[23]



The PS3 has received mixed reviews for its price. It is significantly higher than its same-generation competition in all world markets.[24] Sony has publicly defended its pricing model, citing the PS3's higher performance and inclusion of a Blu-ray drive, of which stand-alone players cost an average of US$1,000.[9]



Game pricing

There have also been statements by Sony Computer Entertainment (SCE) President and CEO Kaz Hirai suggesting games may cost somewhere between $60 and $100 USD[25], more than the US$60 standard for higher-priced games.[26] Futureshop, a Canadian electronics store, has priced each game at C$69.99 (~US$62[



Software



Games



0-9

100 Bullets - D3 Productions[1] (O) (L)

2 Days to Vegas - Steel Monkeys[2] (O)

211 - Gaia Industries[3] (O)

6GUN II - BattleBorne[4] (O)



A

ActiveDogs (working title) - MTO[5]

Afrika - Sony Computer Entertainment/Rhino Studios[6] (N)

Untitled Airtight Project - Airtight Games[7]

Akari Project (working title) - Takuyo[8]

Alone in the Dark - Atari/Eden Studios[9] (O) (L)

Angel Rings - SCEI

Ape Escape PS3 (working title) - Sony Computer Entertainment/SCE Studios Japan

Aquanaut no Kyujitsu: Inner Mind Adventure - Artdink

Armored Core 4 - FromSoftware

Army of Two - Electronic Arts/EA Montreal

Assassin's Creed - Ubisoft/Ubisoft Montreal

Avalon - Climax Studios



B

BB (working title) - Arc System Works

Battle Angel Alita - To be announced

Big (Working Title) - Naughty Dog/Sony Computer Entertainment

Black Blade (working title) - From Software

Bladestorm: The Hundred Years War - KOEI/Omega Force

Blazing Angels Squadrons of WWII - Ubisoft[10]

Boku no Natsuyasumi 3 - SCEI

Bomberman - Hudson

Brothers in Arms: Hell's Highway - Ubisoft/Gearbox Software



C

Call of Duty 3 - Activision/Treyarch

Casino Royale - Activision

Castlevania PS3 - Konami

Cipher Complex - Edge of Reality

Clive Barker's Jericho - Codemasters

The Club - SEGA/Bizarre Creations

Coded Arms: Assault - Konami

Condemned: Criminal Originis - Sega/Monolith

Crysis-Crytek/Electronic Arts [EA]



D

Dark RPG (Working title) - From Software

Dark Sector - D3 Publisher/Digital Extremes

The Darkness - 2K Games/Starbreeze AB

Data-Fly - ORiGO Gaming Entertainment

Def Jam 3: Back to the Streets (working title) - Electronic Arts/EA Chicago

Derby Stallion - Enterbrain

Devil May Cry 4 - Capcom/Capcom Production Studio 1

DIRT: Colin McRae Off-Road - Codemasters

Dirty Harry - Warner Bros. Interactive/The Collective

Dragonball Z Budokai Tenkaichi 3 - Atari/Bandai Namco[11]

Driver (working title) - Atari

Dynasty Warriors 6 (working title) - KOEI

Dynasty Warriors: Way of the Swords



E

Eight Days - Sony Computer Entertainment/SCE Studios London

Elveon - 10Tacle Studios

Empire (working title) - Chair Entertainment

Orson Scott Card's Empire - Chair Entertainment

Extreme - Taito Corporation

Eyedentify - Sony Computer Entertainment

Eye of Judgement - SCEI/SCEA



F

F.E.A.R. - Warner Bros. Interactive/Monolith Productions [12]

F.E.A.R. 2 (working title) - Warner Bros. Interactive/Monolith Productions

Fatal Inertia - KOEI/KOEI Canada

FIFA Soccer 07 -(cancelled) Electronic Arts/EA Sports

Fight Night Round 3 - Electronic Arts/EA Chicago

Final Fantasy Versus XIII - Square Enix

Final Fantasy XIII - Square Enix

Fith Phantom Saga - Sega

Formula One 06 - Sony Computer Entertainment/SCE Studios Liverpool

Frontlines: Fuel of War - THQ/Kaos Studios

Full Auto 2: Battlelines - SEGA/Pseudo Interactive

Future GPX Cyber Formula PS3 - Sunrise Interactive (Japan)



G

Genji 2 - Sony Computer Entertainment/Game Republic

The Getaway 3 - Sony Computer Entertainment/SCE Studios Soho/SCE Studios London

Golden Axe - SEGA/Secret Level

Gradius - Konami

Grand Raid Offroad - Asobo Studios

Grand Theft Auto IV - Rockstar Games/Rockstar North

Gran Turismo HD - Polyphony Digital



H

Half-Life 2 - Valve

Haze - Ubisoft/Free Radical Design

Heavenly Sword - Sony Computer Entertainment/Ninja Theory

Heavy Rain - Quantic Dream

Hellboy - Konami/Krome Studios

Heat - Gearbox Software

Hot Shots Golf (Working title) - SCEI



I

Indiana Jones 2007 - LucasArts

Interstellar Marines - Zero Point Software



J

Jikkyou Powerful Pro Yakyuu - Konami



K

Killing Day - Ubisoft

Killzone PS3 (working title) - Sony Computer Entertainment/Guerilla Games/SCEE

Kingdom Hearts 3 - Square Enix - Buena Vista Games

Kurayami - Grasshopper Manufacture



L

L.A. Noire - Team Bondi

Lair - Sony Computer Entertainment/Factor 5

The Lord of the Rings: The White Council - Electronic Arts/EA Redwood Shores

Lost - Ubisoft/Ubisoft Montreal



M

Madagascar 2 - Activision

Madden NFL 07 - Electronic Arts/Tiburon

Mahjong Oh - Warashi

Makai Wars - Nippon Ichi Software

Martial Art - D3 Publisher

Marvel: Ultimate Alliance- Activision/Raven Software

Master Project (working title) - Takuyo

Medal of Honor: Airborne - Electronic Arts/EA Los Angeles

Mercenaries 2: World in Flames - Pandemic Studios

Metal Gear Solid 4: Guns of the Patriots - Konami/Kojima Productions

Metro 2033: The Last Refuge - 4A Games [13]

Minna no Golf5 - SCEI

Mobile Suit Gundam: Crossfire - Bandai/BEC

Monster Kingdom -Sony Computer Entertainment/Gaia

Monster Hunter 3- Capcom

Monster Madness - SouthPeak Interactive/Artificial Studios/IMMERSION Software & Graphics

MotorStorm - Sony Computer Entertainment/Evolution Studios

MotoGP 06 - THQ



N

Naruto RPG(working title)

Naxat Plan - Digital Gain

NBA 2K7 - 2K Sports/Visual Concepts

NBA 07 The Life Vol. 2 - S.C.E.A.

NBA Live 07 - Electronic Arts/EA Canada

Need For Speed: Carbon - Electronic Arts/EA Black Box

NHL 07

Ni-Oh - KOEI



O

Omikron 2 (working title) - Quantic Dream

The Outsider - Frontier Developments



P

Pachinko Jikki - Hack Berry

Peter Jackson's King Kong: The Official Game of the Movie - Ubisoft

Pirates of the Caribbean: At World's End - Buena Vista Games/Eurocom

Possession - Volatile Games/Blitz Games

Project Delta - Playlogic International

Pro Evolution Soccer 2007 - Konami

Pro Mahjong Goku Final - Athena

Project D - MichaelSoft

Project Force - From Software

Project IM (working title) - Zero Point Software

Project Psychic (working title) - Taito



Q



R

Rain - Artoon

Ratchet & Clank 5 (working title) - Sony Computer Entertainment/Insomniac Games

Rayman Raving Rabbids

Redwood Falls - Kuju Entertainment

Rengoku: The End of the Century - Neverland

Resident Evil 5 - Capcom

Resistance: Fall of Man - Sony Computer Entertainment/Insomniac Games

Ridge Racer 7 - Namco

Romance of the Three Kingdoms PS3 - KOEI



S

Saikyou Ginsei Shougi 7 - Magnolia

Sam Suede: Undercover Exposure - iBase Entertainment

Way of the Samurai 3 (working title) - Aquire

Scarface: The World is Yours - VU Games/Radical Entertainment

Schwarzenberg - Radon Labs

Secret Service - Tigon

Sega Rally Revo - Sega

Seikan - Astroll

ShadowClan - Tiger Hill Entertainment

Shin Megami Tensei (working title) - Atlus Co.

Shin Ten Makai - Idea Factory

Shinseiki GPX Cyber Formula (working title) - Sunrise Interactive

Shougi World Champion Gekisashi (working title) - Mainichi

Singstar - SCEE

Slotter Mania - Dorasu

Sonic the Hedgehog - SEGA/Sonic Team

Soul Calibur IV - Namco

Spawn 2: The Official Game - TBA

Spider-Man 3 - Activision

Untitled Square Enix next-gen MMORPG - Square Enix[14]

Star Wars 2007 - LucasArts

John Woo Presents Stranglehold - Midway/Midway Amusement Games

Stuntman 2 - THQ/Paradigm Entertainment

Sunrise Eiyuutan (working title) - Sunrise Intereactive

Super Robot PS3 (working title) - Banpresto



T

Teenage Mutant Ninja Turtles: The Movie (working title) - Ubisoft

Tekken 6 - Namco

Thesis - Track 7 Games

The Wall - Play Ten Interactive (PTI)

Tiger Woods PGA Tour 07 - Electronic Arts/EA Redwood Shores

TNA iMPACT! - Midway Games/Midway Studios (Los Angeles)

Tom Clancy's Rainbow Six: Vegas - Ubisoft/Ubisoft Montreal

Tom Clancy's Splinter Cell: Double Agent - Ubisoft

Tony Hawk's Project 8 - Activision/Neversoft Entertainment

Transformers (working title) - Activision

Turok - Buena Vista Games/Propaganda Games



U

Unreal Tournament 2007 - Midway Games/Epic Games

Untitled DC Comics MMO - Sony Online Entertainment

Untitled John McTiernan Game - Ubisoft

[[Untitled Marvel MMORPG*]]

Untitled Naughty Dog Project - SCEA/Naughty Dog [15]

Untitled RPG - Obsidian/Sega

Untitled Western Shooter (working title) - Rockstar Games

Untold Legends: Dark Kingdom - Sony Online Entertainment



V

Value 2000 Igo - Magnolia

Value 2000 Shougi - Magnolia

Vampire's Rain - Artoon

Virtua Fighter 5 - SEGA/Sega-AM2

Virtua Tennis 3 - SEGA

Vision Gran Turismo - Sony Computer Entertainment/Polyphony Digital



W

The Wall - Burut Software

WarDevil (Enigma) (working title) - Digi Guy's [16]

Warhammer Online: Age of Reckoning - Electronic Arts/Mythic Entertainment

Warhawk - Sony Computer Entertainment/Incog Inc. Entertainment

The Wheelman - Midway

Winning Eleven: Pro Evolution Soccer 2007 - Konami

WipEout PS3 (working title) - Sony Computer Entertainment/SCE Studios Liverpool

World Pool Championship 2007 - Sega

World Snooker Championship 2007 - Sega

World Tour Soccer PS3 (working title) - Sony Computer Entertainment/SCE Studios London

WWE Smackdown vs Raw 2008 PS3 - TBA



X

X Quest - Spectrum MediaWorks



Y

Yamasa Digi World DX (working title) - Yamasa



Backward compatibility



Sony has stated that the PlayStation 3 will have backward compatibility with the PlayStation and PlayStation 2, and that every PS1 and PS2 game that observes its respective system's TRC (Technical Requirements Checklist) will be playable on PS3 at launch.[1]SCE president Ken Kutaragi asked developers to adhere to the TRC to facilitate compatibility with future PlayStations, stating that the company was having some difficulty getting backward compatibility with games that had not followed the TRCs. "Either it's accidental or on purpose; there's actually a lot of games that don't follow the TRC."[28]. It has been reported that initial PS3 units will include the CPU/rasterizer combination chip used in slim PS2 (EE+GS) to achieve backward compatibility.[29]



The PlayStation 3 does not include interfaces for legacy PlayStation devices, but there will be an adapter for the memory cards[5] so users can save their PS1/PS2 data on to a virtual memory card in the hard drive. USB devices for PlayStation 2 may be compatible with PlayStation 3. PlayStation 3 can use Memory Sticks to store save data for PlayStation and PlayStation 2 software.



Software development

The PlayStation 3, unlike the PlayStation and PlayStation 2 systems[citation needed], is based on open and publicly available application programming interfaces. The PlayStation 3 development kit was recently praised by IGN as having "distinct lack of noise and heat coming from the system". Despite earlier rumours of programming being difficult,[31] IGN reports that they were told that the dev kit "seemed extremely adaptive and easy to program for".[32]



Open standards



COLLADA, an open, XML-based file format for 3D models.[33]

PSGL, a modified version of OpenGL ES 1.0 (OpenGL ES 2.0 compliant except for the use of Cg instead of GLSL), with extensions specifically aimed at the PS3[34]

OpenMAX, a collection of fast, cross-platform tools for general "media acceleration," such as matrix calculations.[citation needed]

OpenVG, for hardware-accelerated 2D vector graphics.[citation needed]

Sublicensed



AGEIA's PhysX SDK, NovodeX.[citation needed]

Epic's Unreal engine 3.0 framework.[citation needed]

Havok's physics and animation engines.[35]

Pixelux's Game Asset Synthesis Technology[citation needed], a toolkit for advanced procedural synthesis and the Digital Molecular Matter engine plug in for Maya and 3d Studio Max

Cg 1.5, Nvidia's C-like shading language.[citation needed]

SpeedTree RT, a programming package produced by Interactive Data Visualization, Inc. that aims to produce high-quality virtual foliage in real time.

Kynogon's Kynapse 4.0 "large scale A.I."[36]

Considered standards



The list of standards they are reported to be considering includes:



IPv6, the next generation of the Internet Protocol. [37]

Sony has selected several technologies and arranged several sublicensing agreements to create an advanced software development kit for developers. In addition, in 2005 Sony purchased SN Systems, a former provider of Microsoft Windows-based development tools for a variety of console platforms; including PlayStation 2, GameCube, PSP and Nintendo DS to create additional GNU development tools. Sony is providing all developers with GNU toolchains[citation needed] where SN Systems will provide customer-oriented wrappers for GNU tools at an additional cost.



Interface and operating system



The PlayStation 3 version of the Cross Media Bar demonstrated at E3 2006 (video) included options for different user profiles, the ability to explore photos, play music and movies from the hard drive, compatibility for a USB Keyboard and Mouse, a full Internet browser and a Friends menu. In a separate demo Sony presented the "Marketplace" where users can buy and download music.



Linux will be pre-installed on the PS3 hard drive. Currently it is unknown if Linux will be the operating system used to run everything, including the Cross Media Bar, or if the system will operate as a dual boot environment, where Linux would be loaded from the Cross Media Bar menu.



Because we have plans for having Linux on board [the PS3], we also recognize Linux programming activities… Other than game studios tied to official developer licenses, we'd like to see various individuals participate in content creation for the PS3.

—Izumi Kawanishi on the presence of the Linux in the PS3.



PlayStation Network Platform



In response to Microsoft's successful Xbox Live network, Sony announced a unified online service for the Playstation 3's console at the 2006 PlayStation Business Briefing meeting in Tokyo; tentatively titled "PlayStation Network Platform". Sony has confirmed that the service will be always connected[39], free and include multiplayer support. However developers are permitted to charge a subscription fee, as is common with MMO games.



PlayStation Network Platform (PNP or PSNP) is the online service to be provided for use with the Sony PlayStation 3 video game console.[1]



It's currently in development by Sony Computer Entertainment (SCE) Europe with the Sony Online Entertainment. Parts of PNP will incorporate the Central Station (already working in Europe) and a possible integration with Connect.com marketplace.



Services

On March 15, 2006 at the PlayStation Business Briefing, Sony confirmed that they are preparing for an Xbox Live-like online service tentatively named PlayStation Network Platform with free online play and better network adapter sequencing.



The full list of planned services for the PlayStation Network Platform is as follows.[1]



Communication/Community:



Account created through user registration

Lobbies/Matchmaking

Scores/Ranking

Game data upload/download

Presence/Friend List/Avatar

Voice/Video Chat

Messaging

Commerce



Shops (can be accessed from inside games)

Content Download

Game boot from HDD

Subscription

Selling item by item

Micropayment

Entitlement Management

Account



User Registration

Login ID/Handlename issue



Comparison to Xbox Live

Unlike Xbox Live (a service provided for the Microsoft Xbox and Xbox 360 consoles, which has proved to be the most successful so far), Sony will offer a PNP "basic" service comparable to the Xbox Live Silver service, except that it will additionally allow users to play games online for free. However, the downloading of extra content is likely to require a fee.



Also, Xbox Live is a more unified service, with a central server and global ranking and lobby system. With PNP, developers can devise their own system and use their own servers to a way beneficial to the game.



Hardware specifications

Unless otherwise noted, the following specifications are based on a press release by Sony at the 2005 E3 Conference,[40] and slides from a Sony presentation at the 2006 Game Developer's Conference.[41]



The floating point performance of the whole system (CPU + GPU) is reported to be 2.18 TFLOPS[40]. PlayStation 3's Cell CPU achieves 218 GFLOPS single precision float and is reported at around 26 GFLOPS double precision.



Central processing unit



3.2 GHz Cell processor: one PowerPC-based "Power Processing Element" and seven active 3.2 GHz Synergistic Processing Elements (SPEs). The PPE has a 512 KB L2 cache and one VMX (AltiVec) vector unit. Each of the SPEs is a RISC processor with 128 128-bit SIMD GPRs and superscalar functions. Each SPE has 256 KB of L1 cache/software-addressable 4.8 GHz SRAM, called the "Local Store".



Only seven of eight SPEs are active to improve yield. If one of the eight has a manufacturing defect, it is disabled without rendering the entire unit defective or affecting performance. If more than one of eight is defective, the Cell may be used in IBM BladeCenters for other applications. The current version of the PlayStation's operating system requires dedicated use of one of the seven active SPEs, leaving six SPEs directly available to applications.



Graphics processing unit



Based on a downgraded NVIDIA G70 (previously known as NV47) architecture

Clocked at 550 MHz

128-bit DDR memory interface

211.2 GFLOPS programmable (384 FLOPS per clock), 1.8 TFLOPS total

Multi-way programmable parallel floating point shader pipelines

136 shader operations per clock ( * 550 MHz = 74.8 billion / second, 100 billion with CPU)

24 2D texture lookups per clock ( * 550 MHz = 13.2 billion / second)

33 billion dot products per second (51 billion dot products with CPU)

128-bit pixel precision

S3TC 5 to 1 texture compression site



Memory

Total 512 MiB, split into:



256 MiB Rambus XDR DRAM clocked at CPU die speed (3.2 GHz)

256 MiB GDDR3 VRAM clocked at 700 MHz



System bandwidth

204.8 GB/s Cell Element Interconnect Bus (Theoretical peak performance)[42]

Cell FlexIO Bus: 35 GB/s outbound, 25 GB/s inbound (7 outbound and 5 inbound 1Byte wide channels operating at 5 GHz) (effective bandwidth typically 50-80% of total)[43]

51.2 GB/s SPE to local store

Experimental Sustained bandwidth for some SPE-to-SPE DMA transfers - 78 to 197 GB/s.[43]

25.6 GB/s to Main Ram XDR DRAM: 64 bits × 3.2 GHz / 8 bits to a byte

22.4 GB/s to GDDR3 VRAM: 128 bits × 700 MHz × 2 accesses per clock cycle (one per edge) / 8 bits to a byte

RSX 20 GB/s (write), 15 GB/s (read)

System Bus (separate from XIO controller) 2.5 GB/s write and 2.5 GB/s read



Interfaces

Video



Composite

S-Video

Component video (output up to and including 1080p)

HDMI 1.3[44] port (Digital video output; 60 GB model only)

Supported resolutions



Sound



S/PDIF optical output for digital audio up to 7.1 sound

Dolby TrueHD[45] (compatible sound equipment required[citation needed])

DTS-HD

LPCM (DSP functionality handled by the Cell processor)

Communications



One Gigabit Ethernet Port

USB 2.0 (x4)

Bluetooth 2.0 EDR

Wi-Fi (60 GB model only), IEEE 802.11b/g

Power supply



The power supply will be built into the console. A standard 3-pin IEC connector is present at the base of the console.



Storage

Optical

Blu-ray Disc (2x = 9.0 MB/s) PlayStation 3 BD-ROM, BD-Video, BD-R/RE (Region free for gaming)[46]

DVD (8x = 11.0 MB/s Max) PlayStation 2 DVD-ROM, DVD-Video, DVD ± R/RW

CD (24x = 3.5 MB/s) PlayStation CD-ROM, PlayStation 2 CD-ROM, CD-DA, CD-DA (ROM), CD-R, CD-RW

SACD (2x) SACD Hybrid (CD layer) SACD HD

Hard disk drive: Pre-Installed 20 GB / 60 GB (depending on package), 2.5" SATA150, detachable/upgradeable, with Linux pre-installed.[47]

Flash memory interfaces (60 GB model only) - Memory Stick, CompactFlash, SD/MMC



E3 2005 showcased Sony's "boomerang" design, which was abandoned after poor public reaction and replaced with an upgraded wireless version of the DualShock 2 at E3 2006. The new controller features finer analogue sensitivity[48], more trigger-like R2 and L2 buttons, Home button like the PSP and Xbox 360, and a USB mini-B port for charging the internal battery and use for wired play. There are four numbered LED indicators, to identify and distinguish multiple wireless controllers. The major feature revealed was the ability to sense both rotational orientation and translational acceleration,[48] similar to the previously announced capabilities of the Nintendo Wii controller. Games that use this feature will come with an option to turn it off. Sony has stated that because of these sensors, the rumble feature of the previous controllers has been removed, reasoning that the vibration interferes with motion-sensing.[48] Haptics developer Immersion Corporation (who successfully sued Sony)[49] expressed skepticism of Sony's rationale,[50] and has since introduced tilt and motion-sensing which filters out vibration in software.



Other information

Sony revealed PS3 would use heat pipes and claims the system will be as quiet as a slim PS2[7] ~29dB (A). The PlayStation 3 is approximately 5 kg (11 lbs), 9.8 cm × 32.5 cm × 27.4 cm (3.9 in. × 12.8 in. × 10.8 in.)
Mr. Spaz
2006-08-27 20:53:20 UTC
That game's not even guaranteed yet. The dude who made the other two wants to do it, but he's got other stuff on his plate right now. The 'preview' for it though is on the end of Kingdom Hearts II.



As for the PS3, it's an awesome system, but it's gonna cost $500 to $600 (the 500 one having less features.). It'll have a blu-ray player, and awesome graphics, but the expense is going to turn alot of people off of it.



Check out the Nintendo Wii... It's gonna be the hottest system this fall, with Legend of Zelda: Twilight Princess being the best game ever.
2006-08-27 21:09:05 UTC
there is going to be two kinds of ps3s one is a premium verision with 60 Gb memory and a normal ps3 20 GB

It is three times stronger than the xbox 360 and has blu tooth controllers



sorry about the kingdom hearts i dont now anything about it
sincity usa
2006-08-27 21:52:09 UTC
I have to give mad props to the Chancellor for all that great information on the PS3 and all the games coming out. So as you can see it is going to be an outstanding system with outstanding graphics and games, and yes kingdom of hearts will be on the PS3. I can't wait for it to come out, I'm so excited...
2006-08-27 20:53:06 UTC
For Kingdom hearts check out this place http://www.kingdomhearts3.net/



for PS3 check out http://ps3.ign.com/



They will both help you out.



But I own a premium Xbox 360 and its going to be way better then the expensive Playstation 3
Robert
2017-03-05 10:32:47 UTC
1
2006-08-27 20:54:20 UTC
look here: http://www.kingdomhearts3.net/


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