Question:
What are all the Ctrl+Shift+C cheats for Sims2 for PC?
Gary S
2007-07-26 06:12:46 UTC
I know about "motherlode" but I'm sure there are others.
Six answers:
Shorty
2007-07-26 06:17:40 UTC
To access the 'Cheat' window press Ctrl + Shift + C then enter the following codes:



List cheats:

Help -all



Expands or contracts Cheat window:

Expand



Closes Cheat window:

Exit



Clears all cheat codes on the screen, but codes are still in effect:

Clear



Increases game performance but lowers graphics:

Vsync (on/off)



Windowed mode:

-w



Start with desired resolution (in pixels):

-r(width) x (height)



Fullscreen mode:

-f



Disables sound:

-nosound



Get 1000 Cash:

Kaching



50,000 Simoleans:

Motherlode



Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest):slowmotion



Makes your Sims larger or smaller:

StretchSkeleton



Allows you to change elevation of floor tiles:

Boolprop constrainFloorElevation false



Disables the ability to change elevation of floor tiles:

Boolprop constrainFloorElevation true



Turn on aging:

Aging on



Turn off aging:

Aging off



Turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures:

FaceBlendLimits (on/off)



You can invite more people to your parties:

IntProp maxNumOfVisitingSims 8



Takes off censoring:

Intprop censorgridsize 0



You can tell what social reaction will happen before you do it:

Social_debug



Turns Postprocessing on:

BoolProp enablePostProcessing true



Turns Postprocessing off:

BoolProp enablePostProcessing false



Set to true and cars will have more detail in neighborhood:

Boolprop carsCompact (True/False)



Set to true to show lot information:

Boolprop lotInfoAdvancedMode (True/False)



Set to false to place floor tiles outside lot:

Boolprop locktiles (True/False)



Set to false to remove removes water (ponds) from lots:

Boolprop lotWater (True/False)



Set to false to remove floorpainting on lot:

Boolprop lotTerrainPaints (True/False)



Set to false to remove props like rocks and towers from neighborhood:

Boolprop displayNeighborhoodProps (True/False)



Set to true to light up objects continuously instead of only when used:

Boolprop allObjectLightsOn (True/False)



Set to false to remove roads from neighborhood:

Boolprop displayNeighborhoodRoads (True/False)



Set to false to removes trees/plants from neighborhood:

Boolprop displayNeighborhoodFlora (True/False)



Set to false to remove water from neighborhood:

Boolprop displayNeighborhoodWater (True/False)



Set to false to removes house graphics from neighborhood:

Boolprop displayLotImposters (True/False)



Set to false to remove bridges from neighborhood:

Boolprop displayNeighborhoodRoadsWithModel (True/False)



Set to false and lots will not light up when highlighted in neighborhood:

Boolprop lotTerrainLighting (True/False)



Set to false to remove removes shadows on objects outside house:

Boolprop objectShadows (True/False)



Set to false to remove shadows on objects inside house:

BoolProp guob (True/False)



Set to true and walls will no longer cut away from selected Sim:

Boolprop renderSelectedSimLevel (True/False)



Set to true to see the path where the selected Sim walks to:

BoolProp displayPaths (True/False)



Set to true and blocks appear on Sims faces and on parts where Sims look at:

Boolprop displayLookAtBoxes (True/False)



Toggle shadows on/off for Sims:

BoolProp simShadows (True/False)



In neighborhood, shows filename of house when lot is highlighted:

Boolprop ShowLotPackageFilename (True/False)



You can place objects outside the grid:

BoolProp snapObjectsToGrid (True/False)



Moves objects and deletes you couldnt before:

Moveobjects (on/off)



Lets you know if theres a patch:

Autopatch (on/off)



Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on):

Bloom rgb #



Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on):

Vignette # # #



Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on):

FilmGrain #



Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on):

LetterBox #



Remove every Sim from the neighborhood (neighborhood view only):

DeleteAllCharacters



Toggle between the two terrain types (neighborhood view only):

TerrainType (desert/temperate)





Debug Mode:

Press Ctrl + Shift + C to open the Cheat menu then enter the following:

BoolProp testingCheatsEnabled true.



While in Create-a-Sim press Shift + N before creating your first Sim to enable skintones, clothes, and hairstles that would normally be used only by NPCs.



Press Shift + M to disable it. Bring up the Debug menu by presssing Shift + Click on a Sim while in Live mode.
anonymous
2007-07-26 06:20:06 UTC
I can't remember them all, but I know



Ctrl+Shift+C * motherlode * gives you 50,000

Ctrl+Shift+C * boolprop TestingCheatsEnabled true * (click shift on every item in the house, including people and you get access to all the cheats that Will Wright used to test his game)
anonymous
2007-07-26 06:15:41 UTC
Cheat List

Press Ctrl + Shift + C to bring up the cheat console.



* Add 1,000 dollars to household funds: Kaching

* Move unmovable objects and put them in illegal places: Moveobjects on/off

* Sims won't age: Aging on/off

* Changes Sim's height: StretchSkeleton 1.0 where 1.0 is the default. (Courtesy Ellen Tansey)

* Toggles notification of available game patches: Autopatch on/off

* Turning off for better game performance with some graphical errors: Vsync on/off

* Turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures: faceBlendLimits (on/off)

* Lists some, but not all cheats: Help

* Closes cheat window: Exit

* Expands or contracts the cheat window: Expand

* Use false to place the objects out of grid: boolProp snapObjectsToGrid true/false



Neighborhood



* Removes every sim from the neighborhood: deleteAllCharacters

* Toggles between two terrain types: TerrainType desert/temperate

* Turns shadows on and off: boolProp simShadows (True/False)

* Turns plants in neighborhood on and off: boolprop displayNeighborhoodFlora (True/False)

* Turns roads in neighborhood on and off: boolprop displayNeighborhoodRoads (True/False)
Soapy
2007-07-26 06:15:50 UTC
Go to the following link: http://www.gamefaqs.com/computer/doswin/code/914811.html
Minny
2007-07-26 20:37:50 UTC
Go here: http://www.sims2wiki.info/wiki.php?title=Game_Help:Cheats
anonymous
2007-07-26 06:38:36 UTC
gamespot.com


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